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questmgr.h forward declarations
client_process.cpp #include removals
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@ -20,13 +20,8 @@
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*/
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*/
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#include "../common/debug.h"
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#include "../common/debug.h"
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#include <iostream>
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#include <iostream>
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#include <iomanip>
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <math.h>
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#include <zlib.h>
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#include <zlib.h>
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#include <assert.h>
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#ifdef _WINDOWS
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#ifdef _WINDOWS
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#include <windows.h>
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#include <windows.h>
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@ -41,29 +36,20 @@
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#include <unistd.h>
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#include <unistd.h>
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#endif
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#endif
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#include "masterentity.h"
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#include "zonedb.h"
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#include "../common/packet_functions.h"
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#include "../common/packet_dump.h"
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#include "worldserver.h"
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#include "../common/packet_dump_file.h"
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#include "../common/string_util.h"
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#include "../common/spdat.h"
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#include "petitions.h"
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#include "npc_ai.h"
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#include "../common/skills.h"
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#include "forage.h"
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#include "zone.h"
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#include "event_codes.h"
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#include "../common/faction.h"
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#include "../common/crc32.h"
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#include "../common/rulesys.h"
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#include "../common/rulesys.h"
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#include "string_ids.h"
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#include "../common/skills.h"
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#include "map.h"
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#include "../common/spdat.h"
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#include "../common/string_util.h"
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#include "event_codes.h"
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#include "guild_mgr.h"
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#include "guild_mgr.h"
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#include <string>
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#include "map.h"
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#include "quest_parser_collection.h"
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#include "petitions.h"
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#include "queryserv.h"
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#include "queryserv.h"
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#include "quest_parser_collection.h"
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#include "string_ids.h"
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#include "worldserver.h"
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#include "zone.h"
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#include "zonedb.h"
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extern QueryServ* QServ;
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extern QueryServ* QServ;
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extern Zone* zone;
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extern Zone* zone;
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@ -25,8 +25,10 @@
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#include <list>
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#include <list>
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#include <stack>
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#include <stack>
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class NPC;
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class Client;
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class Client;
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class ItemInst;
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class Mob;
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class NPC;
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class QuestManager {
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class QuestManager {
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struct running_quest {
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struct running_quest {
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