org_x, org_y, org_z, and org_heading converted to xyz_heading as m_SpawnPoint

This commit is contained in:
Arthur Ice
2014-11-30 13:51:57 -08:00
parent 82cc830297
commit 6ffd7203ff
3 changed files with 24 additions and 26 deletions
+14 -14
View File
@@ -67,10 +67,10 @@ struct AISpells_Struct {
};
struct AISpellsEffects_Struct {
uint16 spelleffectid;
int32 base;
int32 limit;
int32 max;
uint16 spelleffectid;
int32 base;
int32 limit;
int32 max;
};
struct AISpellsVar_Struct {
@@ -86,7 +86,7 @@ struct AISpellsVar_Struct {
uint32 idle_no_sp_recast_min;
uint32 idle_no_sp_recast_max;
uint8 idle_beneficial_chance;
};
};
class AA_SwarmPetInfo;
@@ -163,7 +163,7 @@ public:
FACTION_VALUE CheckNPCFactionAlly(int32 other_faction);
virtual FACTION_VALUE GetReverseFactionCon(Mob* iOther);
void GoToBind(uint8 bindnum = 0) { GMMove(org_x, org_y, org_z, org_heading); }
void GoToBind(uint8 bindnum = 0) { GMMove(m_SpawnPoint.m_X, m_SpawnPoint.m_Y, m_SpawnPoint.m_Z, m_SpawnPoint.m_Heading); }
void Gate();
void GetPetState(SpellBuff_Struct *buffs, uint32 *items, char *name);
@@ -211,10 +211,10 @@ public:
uint32 GetSp2() const { return spawn_group; }
uint32 GetSpawnPointID() const;
float GetSpawnPointX() const { return org_x; }
float GetSpawnPointY() const { return org_y; }
float GetSpawnPointZ() const { return org_z; }
float GetSpawnPointH() const { return org_heading; }
float GetSpawnPointX() const { return m_SpawnPoint.m_X; }
float GetSpawnPointY() const { return m_SpawnPoint.m_Y; }
float GetSpawnPointZ() const { return m_SpawnPoint.m_Z; }
float GetSpawnPointH() const { return m_SpawnPoint.m_Heading; }
float GetGuardPointX() const { return guard_x; }
float GetGuardPointY() const { return guard_y; }
float GetGuardPointZ() const { return guard_z; }
@@ -255,7 +255,7 @@ public:
void SetNPCFactionID(int32 in) { npc_faction_id = in; database.GetFactionIdsForNPC(npc_faction_id, &faction_list, &primary_faction); }
float org_x, org_y, org_z, org_heading;
xyz_heading m_SpawnPoint;
uint32 GetMaxDMG() const {return max_dmg;}
uint32 GetMinDMG() const {return min_dmg;}
@@ -385,7 +385,7 @@ public:
inline void SetHealScale(float amt) { healscale = amt; }
inline float GetHealScale() { return healscale; }
inline void SetSpellFocusDMG(int32 NewSpellFocusDMG) {SpellFocusDMG = NewSpellFocusDMG;}
inline int32 GetSpellFocusDMG() const { return SpellFocusDMG;}
@@ -443,7 +443,7 @@ protected:
virtual bool AICastSpell(Mob* tar, uint8 iChance, uint16 iSpellTypes);
virtual bool AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgainBefore = 0);
AISpellsVar_Struct AISpellVar;
uint32 npc_spells_effects_id;
std::vector<AISpellsEffects_Struct> AIspellsEffects;
bool HasAISpellEffects;
@@ -510,7 +510,7 @@ protected:
//mercenary stuff
std::list<MercType> mercTypeList;
std::list<MercData> mercDataList;
bool raid_target;
uint8 probability;