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Fix for extra_pointers in Encounter methods
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@@ -132,6 +132,10 @@ void handle_spell_null(QuestInterface *parse, lua_State* L, NPC* npc, Client* cl
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//Encounter
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void handle_encounter_timer(QuestInterface *parse, lua_State* L, std::string data, uint32 extra_data,
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std::vector<EQEmu::Any> *extra_pointers);
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void handle_encounter_load(QuestInterface *parse, lua_State* L, std::string data, uint32 extra_data,
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std::vector<EQEmu::Any> *extra_pointers);
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void handle_encounter_unload(QuestInterface *parse, lua_State* L, std::string data, uint32 extra_data,
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std::vector<EQEmu::Any> *extra_pointers);
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void handle_encounter_null(QuestInterface *parse, lua_State* L, std::string data, uint32 extra_data,
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std::vector<EQEmu::Any> *extra_pointers);
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