Fix for extra_pointers in Encounter methods

This commit is contained in:
Russell Kinasz
2015-06-02 15:21:27 -07:00
parent 2c6fd44811
commit 6ff06ded43
3 changed files with 25 additions and 1 deletions
+4
View File
@@ -132,6 +132,10 @@ void handle_spell_null(QuestInterface *parse, lua_State* L, NPC* npc, Client* cl
//Encounter
void handle_encounter_timer(QuestInterface *parse, lua_State* L, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers);
void handle_encounter_load(QuestInterface *parse, lua_State* L, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers);
void handle_encounter_unload(QuestInterface *parse, lua_State* L, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers);
void handle_encounter_null(QuestInterface *parse, lua_State* L, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers);