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[Items] Overhaul Item Hand-in System (#4593)
* [Items] Overhaul Item Hand-in System * Edge case lua fix * Merge fix * I'm going to be amazed if this works first try * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Add protections against scripts that hand back items themselves * Remove EVENT_ITEM_ScriptStopReturn * test * Update npc_handins.cpp * Add Items:AlwaysReturnHandins * Update spdat.cpp * Bypass update prompt on CI
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@@ -1905,6 +1905,7 @@ const NPCType *ZoneDatabase::LoadNPCTypesData(uint32 npc_type_id, bool bulk_load
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t->heroic_strikethrough = n.heroic_strikethrough;
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t->faction_amount = n.faction_amount;
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t->keeps_sold_items = n.keeps_sold_items;
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t->multiquest_enabled = n.multiquest_enabled != 0;
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// If NPC with duplicate NPC id already in table,
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// free item we attempted to add.
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