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[Items] Overhaul Item Hand-in System (#4593)
* [Items] Overhaul Item Hand-in System * Edge case lua fix * Merge fix * I'm going to be amazed if this works first try * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Add protections against scripts that hand back items themselves * Remove EVENT_ITEM_ScriptStopReturn * test * Update npc_handins.cpp * Add Items:AlwaysReturnHandins * Update spdat.cpp * Bypass update prompt on CI
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@@ -305,6 +305,7 @@ namespace EQ
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int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
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uint32 GetItemGuildFavor() const;
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std::vector<uint32> GetAugmentIDs() const;
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std::vector<std::string> GetAugmentNames() const;
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static void AddGUIDToMap(uint64 existing_serial_number);
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static void ClearGUIDMap();
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