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https://github.com/EQEmu/Server.git
synced 2026-05-22 12:18:27 +00:00
[Items] Overhaul Item Hand-in System (#4593)
* [Items] Overhaul Item Hand-in System * Edge case lua fix * Merge fix * I'm going to be amazed if this works first try * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Update linux-build.sh * Add protections against scripts that hand back items themselves * Remove EVENT_ITEM_ScriptStopReturn * test * Update npc_handins.cpp * Add Items:AlwaysReturnHandins * Update spdat.cpp * Bypass update prompt on CI
This commit is contained in:
@@ -192,7 +192,7 @@ bool DatabaseUpdate::UpdateManifest(
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LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
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}
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if (force_interactive) {
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if (force_interactive && !std::getenv("FORCE_INTERACTIVE")) {
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LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
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LogInfo("Some migrations require user input. Running interactively");
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LogInfo("This is usually due to a major change that could cause data loss");
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@@ -6491,8 +6491,19 @@ ALTER TABLE `merchantlist_temp`
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MODIFY COLUMN `slot` int UNSIGNED NOT NULL DEFAULT 0 AFTER `npcid`;
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)",
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.content_schema_update = false
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},
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ManifestEntry{
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.version = 9300,
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.description = "2024_10_15_npc_types_multiquest_enabled.sql",
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.check = "SHOW COLUMNS FROM `npc_types` LIKE 'multiquest_enabled'",
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.condition = "empty",
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.match = "",
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.sql = R"(
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ALTER TABLE `npc_types`
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ADD COLUMN `multiquest_enabled` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_parcel_merchant`;
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)",
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.content_schema_update = true
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}
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// -- template; copy/paste this when you need to create a new entry
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// ManifestEntry{
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// .version = 9228,
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@@ -105,6 +105,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
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log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
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log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
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log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
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log_settings[Logs::NpcHandin].log_to_console = static_cast<uint8>(Logs::General);
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log_settings[Logs::NpcHandin].log_to_gmsay = static_cast<uint8>(Logs::General);
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/**
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* RFC 5424
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@@ -148,6 +148,7 @@ namespace Logs {
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BotSettings,
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BotSpellChecks,
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BotSpellTypeChecks,
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NpcHandin,
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MaxCategoryID /* Don't Remove this */
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};
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@@ -254,7 +255,8 @@ namespace Logs {
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"KSM", // Kernel Samepage Merging
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"Bot Settings",
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"Bot Spell Checks",
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"Bot Spell Type Checks"
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"Bot Spell Type Checks",
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"NpcHandin"
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};
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}
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@@ -904,6 +904,16 @@
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OutF(LogSys, Logs::Detail, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogNpcHandin(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::General, Logs::NpcHandin))\
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OutF(LogSys, Logs::General, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogNpcHandinDetail(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::Detail, Logs::NpcHandin))\
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OutF(LogSys, Logs::Detail, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define Log(debug_level, log_category, message, ...) do {\
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if (LogSys.IsLogEnabled(debug_level, log_category))\
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LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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@@ -714,6 +714,18 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
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h.charges > 1 ? fmt::format(" Charges: {}", h.charges) : "",
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h.attuned ? " (Attuned)" : ""
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);
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for (int i = 0; i < h.augment_ids.size(); i++) {
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if (!Strings::EqualFold(h.augment_names[i], "None")) {
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const uint8 slot_id = (i + 1);
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handin_items_info += fmt::format(
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"Augment {}: {} ({})\n",
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slot_id,
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h.augment_names[i],
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h.augment_ids[i]
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);
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}
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}
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}
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}
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@@ -727,6 +739,18 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
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r.charges > 1 ? fmt::format(" Charges: {}", r.charges) : "",
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r.attuned ? " (Attuned)" : ""
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);
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for (int i = 0; i < r.augment_ids.size(); i++) {
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if (!Strings::EqualFold(r.augment_names[i], "None")) {
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const uint8 slot_id = (i + 1);
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return_items_info += fmt::format(
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"Augment {}: {} ({})\n",
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slot_id,
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r.augment_names[i],
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r.augment_ids[i]
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);
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}
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}
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}
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}
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@@ -220,6 +220,34 @@ bool EQ::ItemData::IsType1HWeapon() const
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return ((ItemType == item::ItemType1HBlunt) || (ItemType == item::ItemType1HSlash) || (ItemType == item::ItemType1HPiercing) || (ItemType == item::ItemTypeMartial));
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}
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bool EQ::ItemData::IsPetUsable() const
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{
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if (ItemClass == item::ItemClassBag) {
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return true;
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}
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// if it's a misc item and has slots, it's wearable
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// this item type is conflated with many other item types
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if (ItemClass == item::ItemTypeMisc && Slots != 0) {
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return true;
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}
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switch (ItemType) {
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case item::ItemType1HBlunt:
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case item::ItemType1HSlash:
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case item::ItemType1HPiercing:
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case item::ItemType2HBlunt:
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case item::ItemType2HSlash:
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case item::ItemTypeMartial:
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case item::ItemTypeShield:
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case item::ItemTypeArmor:
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case item::ItemTypeJewelry:
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return true;
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default:
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return false;
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}
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}
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bool EQ::ItemData::IsType2HWeapon() const
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{
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return ((ItemType == item::ItemType2HBlunt) || (ItemType == item::ItemType2HSlash) || (ItemType == item::ItemType2HPiercing));
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@@ -550,6 +550,7 @@ namespace EQ
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bool IsType1HWeapon() const;
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bool IsType2HWeapon() const;
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bool IsTypeShield() const;
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bool IsPetUsable() const;
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bool IsQuestItem() const;
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static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
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@@ -1785,6 +1785,18 @@ std::vector<uint32> EQ::ItemInstance::GetAugmentIDs() const
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return augments;
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}
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std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
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{
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std::vector<std::string> augment_names;
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for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
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const auto augment = GetAugment(slot_id);
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augment_names.push_back(augment ? augment->GetItem()->Name : "None");
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}
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return augment_names;
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}
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int EQ::ItemInstance::GetItemRegen(bool augments) const
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{
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int stat = 0;
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@@ -305,6 +305,7 @@ namespace EQ
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int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
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uint32 GetItemGuildFavor() const;
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std::vector<uint32> GetAugmentIDs() const;
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std::vector<std::string> GetAugmentNames() const;
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static void AddGUIDToMap(uint64 existing_serial_number);
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static void ClearGUIDMap();
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@@ -123,7 +123,7 @@ public:
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int8_t legtexture;
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int8_t feettexture;
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int8_t light;
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int8_t walkspeed;
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float walkspeed;
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int32_t peqid;
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int8_t unique_;
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int8_t fixed;
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@@ -148,6 +148,7 @@ public:
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int32_t faction_amount;
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uint8_t keeps_sold_items;
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uint8_t is_parcel_merchant;
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uint8_t multiquest_enabled;
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};
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static std::string PrimaryKey()
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@@ -287,6 +288,7 @@ public:
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"faction_amount",
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"keeps_sold_items",
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"is_parcel_merchant",
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"multiquest_enabled",
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};
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}
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@@ -422,6 +424,7 @@ public:
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"faction_amount",
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"keeps_sold_items",
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"is_parcel_merchant",
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"multiquest_enabled",
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};
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}
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@@ -591,6 +594,7 @@ public:
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e.faction_amount = 0;
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e.keeps_sold_items = 1;
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e.is_parcel_merchant = 0;
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e.multiquest_enabled = 0;
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return e;
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}
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@@ -731,7 +735,7 @@ public:
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e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
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e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
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e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
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e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
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e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
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e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
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e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
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e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
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@@ -756,6 +760,7 @@ public:
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e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
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e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
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e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
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e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
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return e;
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}
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@@ -917,6 +922,7 @@ public:
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v.push_back(columns[126] + " = " + std::to_string(e.faction_amount));
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v.push_back(columns[127] + " = " + std::to_string(e.keeps_sold_items));
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v.push_back(columns[128] + " = " + std::to_string(e.is_parcel_merchant));
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v.push_back(columns[129] + " = " + std::to_string(e.multiquest_enabled));
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auto results = db.QueryDatabase(
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fmt::format(
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@@ -1067,6 +1073,7 @@ public:
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v.push_back(std::to_string(e.faction_amount));
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v.push_back(std::to_string(e.keeps_sold_items));
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v.push_back(std::to_string(e.is_parcel_merchant));
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v.push_back(std::to_string(e.multiquest_enabled));
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auto results = db.QueryDatabase(
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fmt::format(
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@@ -1225,6 +1232,7 @@ public:
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v.push_back(std::to_string(e.faction_amount));
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v.push_back(std::to_string(e.keeps_sold_items));
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v.push_back(std::to_string(e.is_parcel_merchant));
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v.push_back(std::to_string(e.multiquest_enabled));
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insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
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}
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@@ -1362,7 +1370,7 @@ public:
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e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
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e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
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e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
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e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
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e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
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e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
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e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
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e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
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@@ -1387,6 +1395,7 @@ public:
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e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
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e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
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e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
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e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
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all_entries.push_back(e);
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}
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@@ -1515,7 +1524,7 @@ public:
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e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
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e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
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e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
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e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
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e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
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e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
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e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
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e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
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@@ -1540,6 +1549,7 @@ public:
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e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
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e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
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e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
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e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
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all_entries.push_back(e);
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}
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@@ -1743,6 +1753,7 @@ public:
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v.push_back(std::to_string(e.faction_amount));
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v.push_back(std::to_string(e.keeps_sold_items));
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v.push_back(std::to_string(e.is_parcel_merchant));
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v.push_back(std::to_string(e.multiquest_enabled));
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auto results = db.QueryDatabase(
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fmt::format(
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@@ -1894,6 +1905,7 @@ public:
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v.push_back(std::to_string(e.faction_amount));
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v.push_back(std::to_string(e.keeps_sold_items));
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v.push_back(std::to_string(e.is_parcel_merchant));
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v.push_back(std::to_string(e.multiquest_enabled));
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insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
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}
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+2
-4
@@ -283,10 +283,9 @@ RULE_CATEGORY(Pets)
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RULE_REAL(Pets, AttackCommandRange, 150, "Range at which a pet will respond to attack commands")
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RULE_BOOL(Pets, UnTargetableSwarmPet, false, "Setting whether swarm pets should be targetable")
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RULE_REAL(Pets, PetPowerLevelCap, 10, "Maximum number of levels a player pet can go up with pet power")
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RULE_BOOL(Pets, CanTakeNoDrop, false, "Setting whether anyone can give no-drop items to pets")
|
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RULE_BOOL(Pets, CanTakeQuestItems, true, "Setting whether anyone can give quest items to pets")
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RULE_BOOL(Pets, LivelikeBreakCharmOnInvis, true, "Default: true will break charm on any type of invis (hide/ivu/iva/etc) false will only break if the pet can not see you (ex. you have an undead pet and cast IVU")
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RULE_BOOL(Pets, ClientPetsUseOwnerNameInLastName, true, "Disable this to keep client pet's last names from being owner_name's pet")
|
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RULE_BOOL(Pets, CanTakeNoDrop, false, "Setting whether anyone can give no-drop items to pets")
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RULE_INT(Pets, PetTauntRange, 150, "Range at which a pet will taunt targets.")
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RULE_CATEGORY_END()
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|
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@@ -666,8 +665,6 @@ RULE_BOOL(NPC, EnableNPCQuestJournal, false, "Setting whether the NPC Quest Jour
|
||||
RULE_INT(NPC, LastFightingDelayMovingMin, 10000, "Minimum time before mob goes home after all aggro loss (milliseconds)")
|
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RULE_INT(NPC, LastFightingDelayMovingMax, 20000, "Maximum time before mob goes home after all aggro loss (milliseconds)")
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RULE_BOOL(NPC, SmartLastFightingDelayMoving, true, "When true, mobs that started going home previously will do so again immediately if still on FD hate list")
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RULE_BOOL(NPC, ReturnNonQuestNoDropItems, false, "Returns NO DROP items on NPC that don't have an EVENT_TRADE sub in their script")
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RULE_BOOL(NPC, ReturnQuestItemsFromNonQuestNPCs, false, "Returns Quest items traded to NPCs that are not flagged as a Quest NPC")
|
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RULE_INT(NPC, StartEnrageValue, 9, " Percentage HP that an NPC will begin to enrage")
|
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RULE_BOOL(NPC, LiveLikeEnrage, false, "If set to true then only player controlled pets will enrage")
|
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RULE_BOOL(NPC, EnableMeritBasedFaction, false, "If set to true, faction will be given in the same way as experience (solo/group/raid)")
|
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@@ -1144,6 +1141,7 @@ RULE_BOOL(Items, DisablePotionBelt, false, "Enable this to disable Potion Belt I
|
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RULE_BOOL(Items, DisableSpellFocusEffects, false, "Enable this to disable Spell Focus Effects on Items")
|
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RULE_BOOL(Items, SummonItemAllowInvisibleAugments, false, "Enable this to allow augments to be put in invisible augment slots of items in Client::SummonItem")
|
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RULE_BOOL(Items, AugmentItemAllowInvisibleAugments, false, "Enable this to allow augments to be put in invisible augment slots by players")
|
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RULE_BOOL(Items, AlwaysReturnHandins, true, "Enable this to always return handins to the player")
|
||||
RULE_CATEGORY_END()
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||||
|
||||
RULE_CATEGORY(Parcel)
|
||||
|
||||
+58
-6
@@ -233,8 +233,8 @@ bool IsDamageOverTimeSpell(uint16 spell_id)
|
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for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
const auto effect_id = spell.effect_id[i];
|
||||
if (
|
||||
spell.base_value[i] < 0 &&
|
||||
effect_id == SE_CurrentHP &&
|
||||
spell.base_value[i] < 0 &&
|
||||
effect_id == SE_CurrentHP &&
|
||||
spell.buff_duration > 1
|
||||
) {
|
||||
return true;
|
||||
@@ -629,7 +629,7 @@ bool IsPBAENukeSpell(uint16 spell_id)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -670,7 +670,7 @@ bool IsAnyNukeOrStunSpell(uint16 spell_id) {
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -2693,7 +2693,7 @@ bool IsAegolismSpell(uint16 spell_id) {
|
||||
|
||||
|
||||
bool AegolismStackingIsSymbolSpell(uint16 spell_id) {
|
||||
|
||||
|
||||
/*
|
||||
This is hardcoded to be specific to the type of HP buffs that are removed if a mob has an Aegolism buff.
|
||||
*/
|
||||
@@ -2793,7 +2793,7 @@ bool IsValidSpellAndLoS(uint32 spell_id, bool has_los) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (!has_los && IsTargetRequiredForSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
@@ -2949,3 +2949,55 @@ bool IsHateSpell(uint16 spell_id) {
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
bool IsDisciplineTome(const EQ::ItemData* item)
|
||||
{
|
||||
if (!item->IsClassCommon() || item->ItemType != EQ::item::ItemTypeSpell) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//Need a way to determine the difference between a spell and a tome
|
||||
//so they cant turn in a spell and get it as a discipline
|
||||
//this is kinda a hack:
|
||||
|
||||
const std::string item_name = item->Name;
|
||||
|
||||
if (
|
||||
!Strings::BeginsWith(item_name, "Tome of ") &&
|
||||
!Strings::BeginsWith(item_name, "Skill: ")
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//we know for sure none of the int casters get disciplines
|
||||
uint32 class_bit = 0;
|
||||
class_bit |= 1 << (Class::Wizard - 1);
|
||||
class_bit |= 1 << (Class::Enchanter - 1);
|
||||
class_bit |= 1 << (Class::Magician - 1);
|
||||
class_bit |= 1 << (Class::Necromancer - 1);
|
||||
if (item->Classes & class_bit) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell_id = static_cast<uint32>(item->Scroll.Effect);
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!IsDiscipline(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto &spell = spells[spell_id];
|
||||
if (
|
||||
spell.classes[Class::Wizard - 1] != 255 &&
|
||||
spell.classes[Class::Enchanter - 1] != 255 &&
|
||||
spell.classes[Class::Magician - 1] != 255 &&
|
||||
spell.classes[Class::Necromancer - 1] != 255
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
+4
-2
@@ -20,6 +20,7 @@
|
||||
|
||||
#include "classes.h"
|
||||
#include "skills.h"
|
||||
#include "item_data.h"
|
||||
|
||||
#define SPELL_UNKNOWN 0xFFFF
|
||||
#define POISON_PROC 0xFFFE
|
||||
@@ -651,8 +652,8 @@ enum SpellTypes : uint32
|
||||
SpellType_PreCombatBuffSong = (1 << 21)
|
||||
};
|
||||
|
||||
namespace BotSpellTypes
|
||||
{
|
||||
namespace BotSpellTypes
|
||||
{
|
||||
constexpr uint16 Nuke = 0;
|
||||
constexpr uint16 RegularHeal = 1;
|
||||
constexpr uint16 Root = 2;
|
||||
@@ -1913,5 +1914,6 @@ bool IsResistanceOnlySpell(uint16 spell_id);
|
||||
bool IsDamageShieldOnlySpell(uint16 spell_id);
|
||||
bool IsDamageShieldAndResistSpell(uint16 spell_id);
|
||||
bool IsHateSpell(uint16 spell_id);
|
||||
bool IsDisciplineTome(const EQ::ItemData* item);
|
||||
|
||||
#endif
|
||||
|
||||
+1
-1
@@ -42,7 +42,7 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9299
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9300
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9054
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user