mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 00:46:46 +00:00
Partial work on loot tables (non-compiling)
This commit is contained in:
+5
-3
@@ -3,7 +3,8 @@
|
||||
|
||||
#include "../common/shareddb.h"
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include "loottable.h"
|
||||
#include "../common/loottable.h"
|
||||
#include "zonedump.h"
|
||||
#include "faction.h"
|
||||
//#include "doors.h"
|
||||
|
||||
@@ -169,6 +170,7 @@ struct LootTable_Struct;
|
||||
|
||||
|
||||
class ZoneDatabase : public SharedDatabase {
|
||||
typedef list<ServerLootItem_Struct*> ItemList;
|
||||
public:
|
||||
ZoneDatabase();
|
||||
ZoneDatabase(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
|
||||
@@ -482,8 +484,8 @@ protected:
|
||||
|
||||
uint32 max_faction;
|
||||
Faction** faction_array;
|
||||
|
||||
uint32 npc_spells_maxid;
|
||||
uint32 max_door_type;
|
||||
uint32 npc_spells_maxid;
|
||||
DBnpcspells_Struct** npc_spells_cache;
|
||||
bool* npc_spells_loadtried;
|
||||
uint8 item_minstatus[MAX_ITEM_ID];
|
||||
|
||||
Reference in New Issue
Block a user