Partial work on loot tables (non-compiling)

This commit is contained in:
KimLS
2013-02-21 22:13:33 -08:00
parent 543ef3fb32
commit 6f13d0cfbc
24 changed files with 909 additions and 487 deletions
-4
View File
@@ -498,10 +498,6 @@ void Parser::Event(QuestEventID event, uint32 npcid, const char * data, NPC* npc
Parser::Parser() : DEFAULT_QUEST_PREFIX("default") {
MainList.clear();
pMaxNPCID = database.GetMaxNPCType();
/*pNPCqstID = new int32[pMaxNPCID+1];
for (uint32 i=0; i<pMaxNPCID+1; i++)
pNPCqstID[i] = -1;*/
pNPCqstID = new int32[1];
npcarrayindex=1;
}