Partial work on loot tables (non-compiling)

This commit is contained in:
KimLS
2013-02-21 22:13:33 -08:00
parent 543ef3fb32
commit 6f13d0cfbc
24 changed files with 909 additions and 487 deletions
-228
View File
@@ -28,234 +28,6 @@ using namespace std;
#define snprintf _snprintf
#endif
#include "../common/EMuShareMem.h"
extern LoadEMuShareMemDLL EMuShareMemDLL;
bool SharedDatabase::extDBLoadLoot() {
return s_usedb->DBLoadLoot();
}
bool SharedDatabase::LoadLoot() {
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = 0;
MYSQL_RES *result;
MYSQL_ROW row;
uint32 tmpLootTableCount = 0;
uint32 tmpLootTableEntriesCount = 0;
uint32 tmpLootDropCount = 0;
uint32 tmpLootDropEntriesCount = 0;
if (RunQuery(query, MakeAnyLenString(&query, "SELECT max(id), count(*) FROM loottable"), errbuf, &result)) {
safe_delete_array(query);
if (mysql_num_rows(result) == 1) {
row = mysql_fetch_row(result);
if (row[0])
loottable_max = atoi(row[0]);
else
loottable_max = 0;
tmpLootTableCount = atoi(row[1]);
}
else {
mysql_free_result(result);
return false;
}
mysql_free_result(result);
}
else {
cerr << "Error in LoadLoot query, loottable part: '" << query << "' " << errbuf << endl;
safe_delete_array(query);
return false;
}
if (RunQuery(query, MakeAnyLenString(&query, "SELECT count(*) FROM loottable_entries"), errbuf, &result)) {
safe_delete_array(query);
if (mysql_num_rows(result) == 1) {
row = mysql_fetch_row(result);
tmpLootTableEntriesCount = atoi(row[0]);
}
else {
mysql_free_result(result);
return false;
}
mysql_free_result(result);
}
else {
cerr << "Error in LoadLoot query, loottable2 part: '" << query << "' " << errbuf << endl;
safe_delete_array(query);
return false;
}
if (RunQuery(query, MakeAnyLenString(&query, "SELECT max(id), count(*) FROM lootdrop"), errbuf, &result)) {
safe_delete_array(query);
if (mysql_num_rows(result) == 1) {
row = mysql_fetch_row(result);
if (row[0])
lootdrop_max = atoi(row[0]);
else
lootdrop_max = 0;
tmpLootDropCount = atoi(row[1]);
}
else {
mysql_free_result(result);
return false;
}
mysql_free_result(result);
}
else {
cerr << "Error in LoadLoot query, lootdrop1 part: '" << query << "' " << errbuf << endl;
safe_delete_array(query);
return false;
}
if (RunQuery(query, MakeAnyLenString(&query, "SELECT max(lootdrop_id), count(*) FROM lootdrop_entries"), errbuf, &result)) {
safe_delete_array(query);
if (mysql_num_rows(result) == 1) {
row = mysql_fetch_row(result);
tmpLootDropEntriesCount = atoi(row[1]);
}
else {
mysql_free_result(result);
return false;
}
mysql_free_result(result);
}
else {
cerr << "Error in LoadLoot query, lootdrop part: '" << query << "' " << errbuf << endl;
safe_delete_array(query);
return false;
}
return EMuShareMemDLL.Loot.DLLLoadLoot(&extDBLoadLoot,
sizeof(LootTable_Struct), tmpLootTableCount, loottable_max,
sizeof(LootTableEntries_Struct), tmpLootTableEntriesCount,
sizeof(LootDrop_Struct), tmpLootDropCount, lootdrop_max,
sizeof(LootDropEntries_Struct), tmpLootDropEntriesCount);
}
bool SharedDatabase::DBLoadLoot() {
LogFile->write(EQEMuLog::Status, "Loading Loot tables from database...");
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = 0;
MYSQL_RES *result;
MYSQL_ROW row;
MYSQL_RES *result2;
uint32 i, tmpid = 0, tmpmincash = 0, tmpmaxcash = 0, tmpavgcoin = 0;
if (RunQuery(query, MakeAnyLenString(&query, "SELECT id, mincash, maxcash, avgcoin FROM loottable"), errbuf, &result)) {
safe_delete_array(query);
LootTable_Struct* tmpLT = 0;
while ((row = mysql_fetch_row(result))) {
tmpid = atoi(row[0]);
tmpmincash = atoi(row[1]);
tmpmaxcash = atoi(row[2]);
tmpavgcoin = atoi(row[3]);
if (RunQuery(query, MakeAnyLenString(&query, "SELECT loottable_id, lootdrop_id, droplimit, mindrop, multiplier, probability FROM loottable_entries WHERE loottable_id=%i", tmpid), errbuf, &result2)) {
safe_delete_array(query);
tmpLT = (LootTable_Struct*) new uchar[sizeof(LootTable_Struct) + (sizeof(LootTableEntries_Struct) * mysql_num_rows(result2))];
memset(tmpLT, 0, sizeof(LootTable_Struct) + (sizeof(LootTableEntries_Struct) * mysql_num_rows(result2)));
tmpLT->NumEntries = mysql_num_rows(result2);
tmpLT->mincash = tmpmincash;
tmpLT->maxcash = tmpmaxcash;
tmpLT->avgcoin = tmpavgcoin;
i=0;
while ((row = mysql_fetch_row(result2))) {
if (i >= tmpLT->NumEntries) {
mysql_free_result(result);
mysql_free_result(result2);
safe_delete_array(tmpLT);
cerr << "Error in ZoneDatabase::DBLoadLoot, i >= NumEntries" << endl;
return false;
}
tmpLT->Entries[i].lootdrop_id = atoi(row[1]);
tmpLT->Entries[i].droplimit = atoi(row[2]);
tmpLT->Entries[i].mindrop = atoi(row[3]);
tmpLT->Entries[i].multiplier = atoi(row[4]);
tmpLT->Entries[i].probability = atof(row[5]);
i++;
}
if (!EMuShareMemDLL.Loot.cbAddLootTable(tmpid, tmpLT)) {
mysql_free_result(result);
mysql_free_result(result2);
safe_delete_array(tmpLT);
cout << "Error in ZoneDatabase::DBLoadLoot: !cbAddLootTable(" << tmpid << ")" << endl;
return false;
}
safe_delete_array(tmpLT);
mysql_free_result(result2);
}
else {
mysql_free_result(result);
cerr << "Error in LoadLoot (memshare) #1 query '" << query << "' " << errbuf << endl;
safe_delete_array(query);
return false;
}
}
mysql_free_result(result);
}
else {
cerr << "Error in LoadLoot (memshare) #2 query '" << query << "' " << errbuf << endl;
safe_delete_array(query);
return false;
}
if (RunQuery(query, MakeAnyLenString(&query, "SELECT id FROM lootdrop", tmpid), errbuf, &result)) {
safe_delete_array(query);
LootDrop_Struct* tmpLD = 0;
while ((row = mysql_fetch_row(result))) {
tmpid = atoi(row[0]);
if (RunQuery(query, MakeAnyLenString(&query, "SELECT lootdrop_id, item_id, item_charges, equip_item, chance, minlevel, maxlevel, multiplier FROM lootdrop_entries WHERE lootdrop_id=%i order by chance desc", tmpid), errbuf, &result2)) {
safe_delete_array(query);
tmpLD = (LootDrop_Struct*) new uchar[sizeof(LootDrop_Struct) + (sizeof(LootDropEntries_Struct) * mysql_num_rows(result2))];
memset(tmpLD, 0, sizeof(LootDrop_Struct) + (sizeof(LootDropEntries_Struct) * mysql_num_rows(result2)));
tmpLD->NumEntries = mysql_num_rows(result2);
i=0;
while ((row = mysql_fetch_row(result2))) {
if (i >= tmpLD->NumEntries) {
mysql_free_result(result);
mysql_free_result(result2);
safe_delete_array(tmpLD);
cerr << "Error in ZoneDatabase::DBLoadLoot, i >= NumEntries" << endl;
return false;
}
tmpLD->Entries[i].item_id = atoi(row[1]);
tmpLD->Entries[i].item_charges = atoi(row[2]);
tmpLD->Entries[i].equip_item = atoi(row[3]);
tmpLD->Entries[i].chance = atof(row[4]);
tmpLD->Entries[i].minlevel = atoi(row[5]);
tmpLD->Entries[i].maxlevel = atoi(row[6]);
tmpLD->Entries[i].multiplier = atoi(row[7]);
i++;
}
if (!EMuShareMemDLL.Loot.cbAddLootDrop(tmpid, tmpLD)) {
mysql_free_result(result);
mysql_free_result(result2);
safe_delete_array(tmpLD);
cout << "Error in ZoneDatabase::DBLoadLoot: !cbAddLootDrop(" << tmpid << ")" << endl;
return false;
}
safe_delete_array(tmpLD);
mysql_free_result(result2);
}
else {
cerr << "Error in LoadLoot (memshare) #3 query '" << query << "' " << errbuf << endl;
mysql_free_result(result);
safe_delete_array(query);
return false;
}
}
mysql_free_result(result);
}
else {
cerr << "Error in LoadLoot (memshare) #4 query '" << query << "' " << errbuf << endl;
safe_delete_array(query);
return false;
}
return true;
}
const LootTable_Struct* SharedDatabase::GetLootTable(uint32 loottable_id) {
return EMuShareMemDLL.Loot.GetLootTable(loottable_id);
}
const LootDrop_Struct* SharedDatabase::GetLootDrop(uint32 lootdrop_id) {
return EMuShareMemDLL.Loot.GetLootDrop(lootdrop_id);
}
// Queries the loottable: adds item & coin to the npc
void ZoneDatabase::AddLootTableToNPC(NPC* npc,uint32 loottable_id, ItemList* itemlist, uint32* copper, uint32* silver, uint32* gold, uint32* plat) {
_ZP(Database_AddLootTableToNPC);