mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 22:58:34 +00:00
Partial work on loot tables (non-compiling)
This commit is contained in:
@@ -132,6 +132,7 @@ SET(common_headers
|
||||
extprofile.h
|
||||
features.h
|
||||
fixed_memory_hash_set.h
|
||||
fixed_memory_variable_hash_set.h
|
||||
guild_base.h
|
||||
guilds.h
|
||||
ipc_mutex.h
|
||||
@@ -142,6 +143,7 @@ SET(common_headers
|
||||
linked_list.h
|
||||
logsys.h
|
||||
logtypes.h
|
||||
loottable.h
|
||||
mail_oplist.h
|
||||
md5.h
|
||||
memory_mapped_file.h
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
#endif
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include "../zone/zonedump.h"
|
||||
#include "../zone/loottable.h"
|
||||
#include "../common/loottable.h"
|
||||
#include "SharedLibrary.h"
|
||||
|
||||
////////////
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include "types.h"
|
||||
#include <string.h>
|
||||
#include <string>
|
||||
#include <list>
|
||||
#include <time.h>
|
||||
#include "../common/version.h"
|
||||
//#include "../common/item_struct.h"
|
||||
@@ -5039,6 +5040,22 @@ struct MercenaryMerchantResponse_Struct {
|
||||
/*0004*/
|
||||
};
|
||||
|
||||
struct ServerLootItem_Struct {
|
||||
uint32 item_id;
|
||||
int16 equipSlot;
|
||||
uint8 charges;
|
||||
uint16 lootslot;
|
||||
uint32 aug1;
|
||||
uint32 aug2;
|
||||
uint32 aug3;
|
||||
uint32 aug4;
|
||||
uint32 aug5;
|
||||
uint8 minlevel;
|
||||
uint8 maxlevel;
|
||||
};
|
||||
|
||||
typedef std::list<ServerLootItem_Struct*> ItemList;
|
||||
|
||||
// Restore structure packing to default
|
||||
#pragma pack()
|
||||
|
||||
|
||||
@@ -0,0 +1,241 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _EQEMU_FIXED_MEMORY_VARIABLE_HASHSET_H
|
||||
#define _EQEMU_FIXED_MEMORY_VARIABLE_HASHSET_H
|
||||
|
||||
#include <string.h>
|
||||
#include "eqemu_exception.h"
|
||||
#include "types.h"
|
||||
|
||||
namespace EQEmu {
|
||||
|
||||
/*! Simple HashSet designed to be used in fixed memory that may be difficult to use an
|
||||
allocator for (shared memory), we assume all keys are unsigned int, values are a pointer and size
|
||||
*/
|
||||
template<class T>
|
||||
class FixedMemoryVariableHashSet {
|
||||
typedef uint32 key_type;
|
||||
typedef T value_type;
|
||||
typedef uint8 byte;
|
||||
typedef value_type& reference;
|
||||
typedef const value_type& const_reference;
|
||||
typedef uint32 size_type;
|
||||
public:
|
||||
/*!
|
||||
Constructor which initializes the hash set
|
||||
\param data Raw data
|
||||
\param size Raw data size
|
||||
\param max_element_id Number of offsets to store: eg highest "key" that will be used.
|
||||
*/
|
||||
FixedMemoryVariableHashSet(byte *data, size_type size, key_type max_element_id) {
|
||||
data_ = data;
|
||||
size_ = size;
|
||||
remaining_size_ = size_ - (sizeof(key_type) * 3) - (sizeof(key_type) * (max_element_id + 1));
|
||||
|
||||
byte *ptr = data;
|
||||
*reinterpret_cast<key_type*>(ptr) = max_element_id + 1;
|
||||
offset_count_ = max_element_id + 1;
|
||||
ptr += sizeof(key_type);
|
||||
|
||||
*reinterpret_cast<key_type*>(ptr) = remaining_size_;
|
||||
ptr += sizeof(key_type);
|
||||
|
||||
*reinterpret_cast<key_type*>(ptr) = 0;
|
||||
current_offset_ = 0;
|
||||
ptr += sizeof(key_type);
|
||||
|
||||
|
||||
offsets_ = reinterpret_cast<key_type*>(ptr);
|
||||
memset(ptr, 0xFFFFFFFFU, sizeof(key_type) * (max_element_id + 1));
|
||||
ptr += sizeof(key_type) * (max_element_id + 1);
|
||||
|
||||
elements_ = reinterpret_cast<byte*>(ptr);
|
||||
}
|
||||
|
||||
/*!
|
||||
Constructor which does not initialize the hash set. Builds the hash set from what data is
|
||||
stored in the data pointer passed.
|
||||
\param data Raw data
|
||||
\param size Raw data size
|
||||
*/
|
||||
FixedMemoryVariableHashSet(byte *data, size_type size) {
|
||||
data_ = data;
|
||||
size_ = size;
|
||||
|
||||
byte *ptr = data;
|
||||
offset_count_ = *reinterpret_cast<key_type*>(ptr);
|
||||
ptr += sizeof(key_type);
|
||||
|
||||
remaining_size_ = *reinterpret_cast<key_type*>(ptr);
|
||||
ptr += sizeof(key_type);
|
||||
|
||||
current_offset_ = *reinterpret_cast<key_type*>(ptr);
|
||||
ptr += sizeof(key_type);
|
||||
|
||||
offsets_ = reinterpret_cast<key_type*>(ptr);
|
||||
ptr += sizeof(key_type) * offset_count_;
|
||||
|
||||
elements_ = reinterpret_cast<byte*>(ptr);
|
||||
}
|
||||
|
||||
//! Copy Constructor
|
||||
FixedMemoryVariableHashSet(const FixedMemoryVariableHashSet& other) :
|
||||
data_(other.data_),
|
||||
size_(other.size_),
|
||||
offset_count_(other.offset_count_),
|
||||
remaining_size_(other.remaining_size_),
|
||||
current_offset_(other.current_offset_),
|
||||
offsets_(other.offsets_),
|
||||
elements_(other.elements_)
|
||||
{
|
||||
}
|
||||
|
||||
//! RValue-Move Constructor
|
||||
#ifdef EQEMU_RVALUE_MOVE
|
||||
FixedMemoryVariableHashSet(FixedMemoryVariableHashSet&& other) :
|
||||
data_(other.data_),
|
||||
size_(other.size_),
|
||||
offset_count_(other.offset_count_),
|
||||
remaining_size_(other.remaining_size_),
|
||||
current_offset_(other.current_offset_),
|
||||
offsets_(other.offsets_),
|
||||
elements_(other.elements_)
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
//! Destructor
|
||||
~FixedMemoryVariableHashSet() {
|
||||
}
|
||||
|
||||
//! Assignment operator
|
||||
const FixedMemoryVariableHashSet& operator=(const FixedMemoryVariableHashSet& other) {
|
||||
data_ = other.data_;
|
||||
size_ = other.size_;
|
||||
offset_count_ = other.offset_count_;
|
||||
remaining_size_ = other.remaining_size_;
|
||||
current_offset_ = other.current_offset_;
|
||||
offsets_ = other.offsets_;
|
||||
elements_ = other.elements_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
//! Returns the number of bytes in the set currently
|
||||
size_type size() const {
|
||||
return size_ - remaining_size_;
|
||||
}
|
||||
|
||||
//! Returns the maximum number of bytes one can insert into the set.
|
||||
size_type max_size() const {
|
||||
return size_ - (sizeof(key_type) * 2);
|
||||
}
|
||||
|
||||
//! Returns the maximum key one can use with the set.
|
||||
key_type max_key() const {
|
||||
return offset_count_ > 0 ? (offset_count_ - 1) : 0;
|
||||
}
|
||||
|
||||
/*!
|
||||
Retrieve value operator
|
||||
\param i Index to retrieve the value from
|
||||
*/
|
||||
reference operator[](const key_type& i) {
|
||||
if(i >= offset_count_) {
|
||||
EQ_EXCEPT("Fixed Memory Variable Hash Set", "Index out of range");
|
||||
}
|
||||
|
||||
if(offsets_[i] == 0xFFFFFFFFU) {
|
||||
EQ_EXCEPT("Fixed Memory Variable Hash Set", "Element not found.");
|
||||
}
|
||||
|
||||
return *reinterpret_cast<value_type*>(&elements_[offsets_[i]]);
|
||||
}
|
||||
|
||||
/*!
|
||||
Retrieve value function
|
||||
\param i Index to retrieve the value from
|
||||
*/
|
||||
reference at(const key_type& i) {
|
||||
if(i >= offset_count_) {
|
||||
EQ_EXCEPT("Fixed Memory Variable Hash Set", "Index out of range");
|
||||
}
|
||||
|
||||
if(offsets_[i] == 0xFFFFFFFFU) {
|
||||
EQ_EXCEPT("Fixed Memory Variable Hash Set", "Element not found.");
|
||||
}
|
||||
|
||||
return *reinterpret_cast<value_type*>(&elements_[offsets_[i]]);
|
||||
}
|
||||
|
||||
/*!
|
||||
Checks if there is a value at a certain index
|
||||
\param i Index to check for a value
|
||||
*/
|
||||
bool exists(const key_type& i) const {
|
||||
if(i >= offset_count_) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(offsets_[i] == 0xFFFFFFFFU) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*!
|
||||
Inserts a value into the set at a specific index
|
||||
\param i Index to insert the value at
|
||||
\param v Value to insert
|
||||
*/
|
||||
void insert(const key_type& i, byte *data, size_type size) {
|
||||
if(i >= offset_count_) {
|
||||
EQ_EXCEPT("Fixed Memory Variable Hash Set", "Index out of range.");
|
||||
}
|
||||
|
||||
if(size > remaining_size_) {
|
||||
EQ_EXCEPT("Fixed Memory Hash Set", "Not enough room in hash set to insert this value.");
|
||||
}
|
||||
|
||||
if(offsets_[i] != 0xFFFFFFFFU) {
|
||||
EQ_EXCEPT("Fixed Memory Hash Set", "Could not insert a repeat value at this index.");
|
||||
} else {
|
||||
offsets_[i] = current_offset_;
|
||||
memcpy(&elements_[current_offset_], data, size);
|
||||
|
||||
remaining_size_ -= size;
|
||||
*reinterpret_cast<key_type*>(data_ + sizeof(key_type)) = remaining_size_;
|
||||
|
||||
current_offset_ += size;
|
||||
*reinterpret_cast<key_type*>(data_ + (sizeof(key_type) * 2)) = current_offset_;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
unsigned char *data_;
|
||||
size_type size_;
|
||||
size_type remaining_size_;
|
||||
key_type current_offset_;
|
||||
key_type offset_count_;
|
||||
key_type *offsets_;
|
||||
byte *elements_;
|
||||
};
|
||||
} // EQEmu
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,56 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _EQEMU_LOOTTABLE_H
|
||||
#define _EQEMU_LOOTTABLE_H
|
||||
|
||||
|
||||
#pragma pack(1)
|
||||
struct LootTableEntries_Struct {
|
||||
uint32 lootdrop_id;
|
||||
uint8 droplimit;
|
||||
uint8 mindrop;
|
||||
uint8 multiplier;
|
||||
float probability;
|
||||
};
|
||||
|
||||
struct LootTable_Struct {
|
||||
uint32 mincash;
|
||||
uint32 maxcash;
|
||||
uint32 avgcoin;
|
||||
uint32 NumEntries;
|
||||
LootTableEntries_Struct Entries[0];
|
||||
};
|
||||
|
||||
struct LootDropEntries_Struct {
|
||||
uint32 item_id;
|
||||
int8 item_charges;
|
||||
uint8 equip_item;
|
||||
float chance;
|
||||
uint8 minlevel;
|
||||
uint8 maxlevel;
|
||||
uint8 multiplier;
|
||||
};
|
||||
|
||||
struct LootDrop_Struct {
|
||||
uint32 NumEntries;
|
||||
LootDropEntries_Struct Entries[0];
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
#endif
|
||||
+385
-129
@@ -18,40 +18,25 @@
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
||||
extern LoadEMuShareMemDLL EMuShareMemDLL;
|
||||
|
||||
//hackish mechanism to support callbacks from sharedmem
|
||||
SharedDatabase *SharedDatabase::s_usedb = NULL;
|
||||
|
||||
SharedDatabase::SharedDatabase()
|
||||
: Database(), skill_caps_mmf(NULL), items_mmf(NULL), items_hash(NULL)
|
||||
: Database(), skill_caps_mmf(NULL), items_mmf(NULL), items_hash(NULL), faction_mmf(NULL), loot_mmf(NULL)
|
||||
{
|
||||
SDBInitVars();
|
||||
s_usedb = this;
|
||||
}
|
||||
|
||||
SharedDatabase::SharedDatabase(const char* host, const char* user, const char* passwd, const char* database, uint32 port)
|
||||
: Database(host, user, passwd, database, port), skill_caps_mmf(NULL), items_mmf(NULL), items_hash(NULL)
|
||||
: Database(host, user, passwd, database, port), skill_caps_mmf(NULL), items_mmf(NULL), items_hash(NULL),
|
||||
faction_mmf(NULL), loot_mmf(NULL)
|
||||
{
|
||||
SDBInitVars();
|
||||
s_usedb = this;
|
||||
}
|
||||
|
||||
void SharedDatabase::SDBInitVars() {
|
||||
max_item = 0;
|
||||
max_npc_type = 0;
|
||||
|
||||
loottable_max = 0;
|
||||
lootdrop_max = 0;
|
||||
max_door_type = 0;
|
||||
npcfactionlist_max = 0;
|
||||
}
|
||||
|
||||
SharedDatabase::~SharedDatabase() {
|
||||
safe_delete(skill_caps_mmf);
|
||||
safe_delete(items_mmf);
|
||||
safe_delete(items_hash);
|
||||
safe_delete(faction_mmf);
|
||||
safe_delete(loot_mmf);
|
||||
}
|
||||
|
||||
bool SharedDatabase::SetHideMe(uint32 account_id, uint8 hideme)
|
||||
@@ -753,41 +738,6 @@ int32 SharedDatabase::GetItemsCount(uint32* max_id) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
int32 SharedDatabase::GetNPCTypesCount(uint32* oMaxID) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
query = new char[256];
|
||||
strcpy(query, "SELECT MAX(id), count(*) FROM npc_types");
|
||||
if (RunQuery(query, strlen(query), errbuf, &result)) {
|
||||
safe_delete_array(query);
|
||||
row = mysql_fetch_row(result);
|
||||
if (row != NULL && row[1] != 0) {
|
||||
int32 ret = atoi(row[1]);
|
||||
if (oMaxID) {
|
||||
if (row[0])
|
||||
*oMaxID = atoi(row[0]);
|
||||
else
|
||||
*oMaxID = 0;
|
||||
}
|
||||
mysql_free_result(result);
|
||||
return ret;
|
||||
}
|
||||
mysql_free_result(result);
|
||||
}
|
||||
else {
|
||||
cerr << "Error in GetNPCTypesCount query '" << query << "' " << errbuf << endl;
|
||||
safe_delete_array(query);
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool SharedDatabase::LoadItems() {
|
||||
if(items_mmf) {
|
||||
return true;
|
||||
@@ -1133,7 +1083,8 @@ string SharedDatabase::GetBook(const char *txtfile)
|
||||
|
||||
|
||||
bool SharedDatabase::extDBLoadNPCFactionLists(int32 iNPCFactionListCount, uint32 iMaxNPCFactionListID) {
|
||||
return s_usedb->DBLoadNPCFactionLists(iNPCFactionListCount, iMaxNPCFactionListID);
|
||||
return false;
|
||||
//return s_usedb->DBLoadNPCFactionLists(iNPCFactionListCount, iMaxNPCFactionListID);
|
||||
}
|
||||
|
||||
const NPCFactionList* SharedDatabase::GetNPCFactionEntry(uint32 id) {
|
||||
@@ -1150,8 +1101,7 @@ bool SharedDatabase::LoadNPCFactionLists() {
|
||||
cout << "Error: SharedDatabase::LoadNPCFactionLists-ShareMem: GetNPCFactionListsCount() returned < 0" << endl;
|
||||
return false;
|
||||
}
|
||||
npcfactionlist_max = tmp_npcfactionlist_max;
|
||||
bool ret = EMuShareMemDLL.NPCFactionList.DLLLoadNPCFactionLists(&extDBLoadNPCFactionLists, sizeof(NPCFactionList), &tmp, &npcfactionlist_max, MAX_NPC_FACTIONS);
|
||||
bool ret = EMuShareMemDLL.NPCFactionList.DLLLoadNPCFactionLists(&extDBLoadNPCFactionLists, sizeof(NPCFactionList), &tmp, &tmp_npcfactionlist_max, MAX_NPC_FACTIONS);
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -1181,7 +1131,7 @@ bool SharedDatabase::DBLoadNPCFactionLists(int32 iNPCFactionListCount, uint32 iM
|
||||
mysql_free_result(result);
|
||||
return false;
|
||||
}
|
||||
npcfactionlist_max = atoi(row[0]);
|
||||
//npcfactionlist_max = atoi(row[0]);
|
||||
mysql_free_result(result);
|
||||
NPCFactionList tmpnfl;
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT id, primaryfaction, ignore_primary_assist from npc_faction"), errbuf, &result)) {
|
||||
@@ -1698,76 +1648,6 @@ const EvolveInfo* SharedDatabase::GetEvolveInfo(uint32 loregroup) {
|
||||
return NULL; // nothing here for now... database and/or sharemem pulls later
|
||||
}
|
||||
|
||||
void SharedDatabase::GetPlayerInspectMessage(char* playername, InspectMessage_Struct* message) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT inspectmessage FROM character_ WHERE name='%s'", playername), errbuf, &result)) {
|
||||
safe_delete_array(query);
|
||||
|
||||
if (mysql_num_rows(result) == 1) {
|
||||
row = mysql_fetch_row(result);
|
||||
memcpy(message, row[0], sizeof(InspectMessage_Struct));
|
||||
}
|
||||
|
||||
mysql_free_result(result);
|
||||
}
|
||||
else {
|
||||
cerr << "Error in GetPlayerInspectMessage query '" << query << "' " << errbuf << endl;
|
||||
safe_delete_array(query);
|
||||
}
|
||||
}
|
||||
|
||||
void SharedDatabase::SetPlayerInspectMessage(char* playername, const InspectMessage_Struct* message) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
|
||||
if (!RunQuery(query, MakeAnyLenString(&query, "UPDATE character_ SET inspectmessage='%s' WHERE name='%s'", message->text, playername), errbuf)) {
|
||||
cerr << "Error in SetPlayerInspectMessage query '" << query << "' " << errbuf << endl;
|
||||
}
|
||||
|
||||
safe_delete_array(query);
|
||||
}
|
||||
|
||||
void SharedDatabase::GetBotInspectMessage(uint32 botid, InspectMessage_Struct* message) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT BotInspectMessage FROM bots WHERE BotID=%i", botid), errbuf, &result)) {
|
||||
safe_delete_array(query);
|
||||
|
||||
if (mysql_num_rows(result) == 1) {
|
||||
row = mysql_fetch_row(result);
|
||||
memcpy(message, row[0], sizeof(InspectMessage_Struct));
|
||||
}
|
||||
|
||||
mysql_free_result(result);
|
||||
}
|
||||
else {
|
||||
cerr << "Error in GetBotInspectMessage query '" << query << "' " << errbuf << endl;
|
||||
safe_delete_array(query);
|
||||
}
|
||||
}
|
||||
|
||||
void SharedDatabase::SetBotInspectMessage(uint32 botid, const InspectMessage_Struct* message) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
|
||||
if (!RunQuery(query, MakeAnyLenString(&query, "UPDATE bots SET BotInspectMessage='%s' WHERE BotID=%i", message->text, botid), errbuf)) {
|
||||
cerr << "Error in SetBotInspectMessage query '" << query << "' " << errbuf << endl;
|
||||
}
|
||||
|
||||
safe_delete_array(query);
|
||||
}
|
||||
|
||||
int SharedDatabase::GetMaxSpellID() {
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = NULL;
|
||||
@@ -1921,3 +1801,379 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
safe_delete_array(query);
|
||||
}
|
||||
}
|
||||
|
||||
bool SharedDatabase::LoadLoot() {
|
||||
//char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
//char *query = 0;
|
||||
//MYSQL_RES *result;
|
||||
//MYSQL_ROW row;
|
||||
//uint32 tmpLootTableCount = 0;
|
||||
//uint32 tmpLootTableEntriesCount = 0;
|
||||
//uint32 tmpLootDropCount = 0;
|
||||
//uint32 tmpLootDropEntriesCount = 0;
|
||||
//if (RunQuery(query, MakeAnyLenString(&query, "SELECT max(id), count(*) FROM loottable"), errbuf, &result)) {
|
||||
// safe_delete_array(query);
|
||||
// if (mysql_num_rows(result) == 1) {
|
||||
// row = mysql_fetch_row(result);
|
||||
// if (row[0])
|
||||
// loottable_max = atoi(row[0]);
|
||||
// else
|
||||
// loottable_max = 0;
|
||||
// tmpLootTableCount = atoi(row[1]);
|
||||
// }
|
||||
// else {
|
||||
// mysql_free_result(result);
|
||||
// return false;
|
||||
// }
|
||||
// mysql_free_result(result);
|
||||
//}
|
||||
//else {
|
||||
// cerr << "Error in LoadLoot query, loottable part: '" << query << "' " << errbuf << endl;
|
||||
// safe_delete_array(query);
|
||||
// return false;
|
||||
//}
|
||||
//if (RunQuery(query, MakeAnyLenString(&query, "SELECT count(*) FROM loottable_entries"), errbuf, &result)) {
|
||||
// safe_delete_array(query);
|
||||
// if (mysql_num_rows(result) == 1) {
|
||||
// row = mysql_fetch_row(result);
|
||||
// tmpLootTableEntriesCount = atoi(row[0]);
|
||||
// }
|
||||
// else {
|
||||
// mysql_free_result(result);
|
||||
// return false;
|
||||
// }
|
||||
// mysql_free_result(result);
|
||||
//}
|
||||
//else {
|
||||
// cerr << "Error in LoadLoot query, loottable2 part: '" << query << "' " << errbuf << endl;
|
||||
// safe_delete_array(query);
|
||||
// return false;
|
||||
//}
|
||||
//
|
||||
//if (RunQuery(query, MakeAnyLenString(&query, "SELECT max(id), count(*) FROM lootdrop"), errbuf, &result)) {
|
||||
// safe_delete_array(query);
|
||||
// if (mysql_num_rows(result) == 1) {
|
||||
// row = mysql_fetch_row(result);
|
||||
// if (row[0])
|
||||
// lootdrop_max = atoi(row[0]);
|
||||
// else
|
||||
// lootdrop_max = 0;
|
||||
// tmpLootDropCount = atoi(row[1]);
|
||||
// }
|
||||
// else {
|
||||
// mysql_free_result(result);
|
||||
// return false;
|
||||
// }
|
||||
// mysql_free_result(result);
|
||||
//}
|
||||
//else {
|
||||
// cerr << "Error in LoadLoot query, lootdrop1 part: '" << query << "' " << errbuf << endl;
|
||||
// safe_delete_array(query);
|
||||
// return false;
|
||||
//}
|
||||
//if (RunQuery(query, MakeAnyLenString(&query, "SELECT max(lootdrop_id), count(*) FROM lootdrop_entries"), errbuf, &result)) {
|
||||
// safe_delete_array(query);
|
||||
// if (mysql_num_rows(result) == 1) {
|
||||
// row = mysql_fetch_row(result);
|
||||
// tmpLootDropEntriesCount = atoi(row[1]);
|
||||
// }
|
||||
// else {
|
||||
// mysql_free_result(result);
|
||||
// return false;
|
||||
// }
|
||||
// mysql_free_result(result);
|
||||
//}
|
||||
//else {
|
||||
// cerr << "Error in LoadLoot query, lootdrop part: '" << query << "' " << errbuf << endl;
|
||||
// safe_delete_array(query);
|
||||
// return false;
|
||||
//}
|
||||
//return EMuShareMemDLL.Loot.DLLLoadLoot(&extDBLoadLoot,
|
||||
// sizeof(LootTable_Struct), tmpLootTableCount, loottable_max,
|
||||
// sizeof(LootTableEntries_Struct), tmpLootTableEntriesCount,
|
||||
// sizeof(LootDrop_Struct), tmpLootDropCount, lootdrop_max,
|
||||
// sizeof(LootDropEntries_Struct), tmpLootDropEntriesCount);
|
||||
return false;
|
||||
}
|
||||
|
||||
void SharedDatabase::LoadLoot(void *ptr, uint32 loot_table_count, uint32 max_loot_table, uint32 loot_table_entries,
|
||||
uint32 loot_drop_count, uint32 max_loot_drop, uint32 loot_drop_entries)
|
||||
{
|
||||
uint8 *data = reinterpret_cast<uint8*>(ptr);
|
||||
uint32 *loottable_max = reinterpret_cast<uint32*>(ptr); data += sizeof(uint32);
|
||||
uint32 *lootdrop_max = reinterpret_cast<uint32*>(ptr); data += sizeof(uint32);
|
||||
uint32 *lootdrop_offset = reinterpret_cast<uint32*>(ptr); data += sizeof(uint32);
|
||||
uint32 *loottable_offset = reinterpret_cast<uint32*>(ptr); data += (sizeof(uint32) * (max_loot_table + 1));
|
||||
|
||||
*loottable_max = max_loot_table + 1;
|
||||
*lootdrop_max = max_loot_drop + 1;
|
||||
*loottable_offset = sizeof(uint32) * 3;
|
||||
data += sizeof(uint32) * (*loottable_max + 1);
|
||||
|
||||
uint32 *loottable_offsets = reinterpret_cast<uint32*>(reinterpret_cast<uint8*>(ptr) + (*loottable_offset));
|
||||
uint32 *lootdrop_offsets = NULL;
|
||||
|
||||
const char *loottable_query = "SELECT * FROM loottable ORDER BY id";
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
if(RunQuery(loottable_query, strlen(loottable_query), errbuf, &result)) {
|
||||
while(row = mysql_fetch_row(result)) {
|
||||
LootTable_Struct *table = reinterpret_cast<LootTable_Struct*>(data); data += sizeof(LootTable_Struct);
|
||||
|
||||
}
|
||||
mysql_free_result(result);
|
||||
}
|
||||
}
|
||||
|
||||
void SharedDatabase::GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot_table, uint32 &loot_table_entries,
|
||||
uint32 &loot_drop_count, uint32 &max_loot_drop, uint32 &loot_drop_entries)
|
||||
{
|
||||
loot_table_count = 0;
|
||||
max_loot_table = 0;
|
||||
loot_table_entries = 0;
|
||||
loot_drop_count = 0;
|
||||
max_loot_drop = 0;
|
||||
loot_drop_entries = 0;
|
||||
const char *count_query = "SELECT (SELECT COUNT(*) FROM loottable) as loot_table_count, "
|
||||
"(SELECT COUNT(*) FROM lootdrop) as loot_drop_count";
|
||||
const char *max_query = "SELECT MAX(loottable.id) AS max_loot_table, MAX(lootdrop.id) as max_loot_drop"
|
||||
" FROM loottable, lootdrop";
|
||||
const char *entries_count_query = "SELECT (SELECT COUNT(*) FROM loottable_entries) as loot_table_count, "
|
||||
"(SELECT COUNT(*) FROM lootdrop_entries) as loot_drop_count";
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
|
||||
if(RunQuery(count_query, strlen(count_query), errbuf, &result)) {
|
||||
if(row = mysql_fetch_row(result)) {
|
||||
loot_table_count = static_cast<uint32>(atoul(row[0]));
|
||||
loot_drop_count = static_cast<uint32>(atoul(row[1]));
|
||||
}
|
||||
mysql_free_result(result);
|
||||
} else {
|
||||
LogFile->write(EQEMuLog::Error, "Error getting loot table info from database: %s, %s", max_query, errbuf);
|
||||
return;
|
||||
}
|
||||
|
||||
if(RunQuery(max_query, strlen(max_query), errbuf, &result)) {
|
||||
if(row = mysql_fetch_row(result)) {
|
||||
max_loot_table = static_cast<uint32>(atoul(row[0]));
|
||||
max_loot_drop = static_cast<uint32>(atoul(row[1]));
|
||||
}
|
||||
mysql_free_result(result);
|
||||
} else {
|
||||
LogFile->write(EQEMuLog::Error, "Error getting loot table info from database: %s, %s", max_query, errbuf);
|
||||
return;
|
||||
}
|
||||
|
||||
if(RunQuery(entries_count_query, strlen(entries_count_query), errbuf, &result)) {
|
||||
if(row = mysql_fetch_row(result)) {
|
||||
loot_table_entries = static_cast<uint32>(atoul(row[0]));
|
||||
loot_drop_entries = static_cast<uint32>(atoul(row[1]));
|
||||
}
|
||||
mysql_free_result(result);
|
||||
} else {
|
||||
LogFile->write(EQEMuLog::Error, "Error getting loot table info from database: %s, %s", entries_count_query, errbuf);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
bool SharedDatabase::DBLoadLoot() {
|
||||
LogFile->write(EQEMuLog::Status, "Loading Loot tables from database...");
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
MYSQL_RES *result2;
|
||||
uint32 i, tmpid = 0, tmpmincash = 0, tmpmaxcash = 0, tmpavgcoin = 0;
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT id, mincash, maxcash, avgcoin FROM loottable"), errbuf, &result)) {
|
||||
safe_delete_array(query);
|
||||
LootTable_Struct* tmpLT = 0;
|
||||
while ((row = mysql_fetch_row(result))) {
|
||||
tmpid = atoi(row[0]);
|
||||
tmpmincash = atoi(row[1]);
|
||||
tmpmaxcash = atoi(row[2]);
|
||||
tmpavgcoin = atoi(row[3]);
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT loottable_id, lootdrop_id, droplimit, mindrop, multiplier, probability FROM loottable_entries WHERE loottable_id=%i", tmpid), errbuf, &result2)) {
|
||||
safe_delete_array(query);
|
||||
tmpLT = (LootTable_Struct*) new uchar[sizeof(LootTable_Struct) + (sizeof(LootTableEntries_Struct) * mysql_num_rows(result2))];
|
||||
memset(tmpLT, 0, sizeof(LootTable_Struct) + (sizeof(LootTableEntries_Struct) * mysql_num_rows(result2)));
|
||||
tmpLT->NumEntries = mysql_num_rows(result2);
|
||||
tmpLT->mincash = tmpmincash;
|
||||
tmpLT->maxcash = tmpmaxcash;
|
||||
tmpLT->avgcoin = tmpavgcoin;
|
||||
i=0;
|
||||
while ((row = mysql_fetch_row(result2))) {
|
||||
if (i >= tmpLT->NumEntries) {
|
||||
mysql_free_result(result);
|
||||
mysql_free_result(result2);
|
||||
safe_delete_array(tmpLT);
|
||||
cerr << "Error in ZoneDatabase::DBLoadLoot, i >= NumEntries" << endl;
|
||||
return false;
|
||||
}
|
||||
tmpLT->Entries[i].lootdrop_id = atoi(row[1]);
|
||||
tmpLT->Entries[i].droplimit = atoi(row[2]);
|
||||
tmpLT->Entries[i].mindrop = atoi(row[3]);
|
||||
tmpLT->Entries[i].multiplier = atoi(row[4]);
|
||||
tmpLT->Entries[i].probability = atof(row[5]);
|
||||
i++;
|
||||
}
|
||||
if (!EMuShareMemDLL.Loot.cbAddLootTable(tmpid, tmpLT)) {
|
||||
mysql_free_result(result);
|
||||
mysql_free_result(result2);
|
||||
safe_delete_array(tmpLT);
|
||||
cout << "Error in ZoneDatabase::DBLoadLoot: !cbAddLootTable(" << tmpid << ")" << endl;
|
||||
return false;
|
||||
}
|
||||
safe_delete_array(tmpLT);
|
||||
mysql_free_result(result2);
|
||||
}
|
||||
else {
|
||||
mysql_free_result(result);
|
||||
cerr << "Error in LoadLoot (memshare) #1 query '" << query << "' " << errbuf << endl;
|
||||
safe_delete_array(query);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
mysql_free_result(result);
|
||||
}
|
||||
else {
|
||||
cerr << "Error in LoadLoot (memshare) #2 query '" << query << "' " << errbuf << endl;
|
||||
safe_delete_array(query);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT id FROM lootdrop", tmpid), errbuf, &result)) {
|
||||
safe_delete_array(query);
|
||||
LootDrop_Struct* tmpLD = 0;
|
||||
while ((row = mysql_fetch_row(result))) {
|
||||
tmpid = atoi(row[0]);
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT lootdrop_id, item_id, item_charges, equip_item, chance, minlevel, maxlevel, multiplier FROM lootdrop_entries WHERE lootdrop_id=%i order by chance desc", tmpid), errbuf, &result2)) {
|
||||
safe_delete_array(query);
|
||||
tmpLD = (LootDrop_Struct*) new uchar[sizeof(LootDrop_Struct) + (sizeof(LootDropEntries_Struct) * mysql_num_rows(result2))];
|
||||
memset(tmpLD, 0, sizeof(LootDrop_Struct) + (sizeof(LootDropEntries_Struct) * mysql_num_rows(result2)));
|
||||
tmpLD->NumEntries = mysql_num_rows(result2);
|
||||
i=0;
|
||||
while ((row = mysql_fetch_row(result2))) {
|
||||
if (i >= tmpLD->NumEntries) {
|
||||
mysql_free_result(result);
|
||||
mysql_free_result(result2);
|
||||
safe_delete_array(tmpLD);
|
||||
cerr << "Error in ZoneDatabase::DBLoadLoot, i >= NumEntries" << endl;
|
||||
return false;
|
||||
}
|
||||
tmpLD->Entries[i].item_id = atoi(row[1]);
|
||||
tmpLD->Entries[i].item_charges = atoi(row[2]);
|
||||
tmpLD->Entries[i].equip_item = atoi(row[3]);
|
||||
tmpLD->Entries[i].chance = atof(row[4]);
|
||||
tmpLD->Entries[i].minlevel = atoi(row[5]);
|
||||
tmpLD->Entries[i].maxlevel = atoi(row[6]);
|
||||
tmpLD->Entries[i].multiplier = atoi(row[7]);
|
||||
i++;
|
||||
}
|
||||
if (!EMuShareMemDLL.Loot.cbAddLootDrop(tmpid, tmpLD)) {
|
||||
mysql_free_result(result);
|
||||
mysql_free_result(result2);
|
||||
safe_delete_array(tmpLD);
|
||||
cout << "Error in ZoneDatabase::DBLoadLoot: !cbAddLootDrop(" << tmpid << ")" << endl;
|
||||
return false;
|
||||
}
|
||||
safe_delete_array(tmpLD);
|
||||
mysql_free_result(result2);
|
||||
}
|
||||
else {
|
||||
cerr << "Error in LoadLoot (memshare) #3 query '" << query << "' " << errbuf << endl;
|
||||
mysql_free_result(result);
|
||||
safe_delete_array(query);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
mysql_free_result(result);
|
||||
}
|
||||
else {
|
||||
cerr << "Error in LoadLoot (memshare) #4 query '" << query << "' " << errbuf << endl;
|
||||
safe_delete_array(query);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
const LootTable_Struct* SharedDatabase::GetLootTable(uint32 loottable_id) {
|
||||
return EMuShareMemDLL.Loot.GetLootTable(loottable_id);
|
||||
}
|
||||
|
||||
const LootDrop_Struct* SharedDatabase::GetLootDrop(uint32 lootdrop_id) {
|
||||
return EMuShareMemDLL.Loot.GetLootDrop(lootdrop_id);
|
||||
}
|
||||
|
||||
void SharedDatabase::GetPlayerInspectMessage(char* playername, InspectMessage_Struct* message) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT inspectmessage FROM character_ WHERE name='%s'", playername), errbuf, &result)) {
|
||||
safe_delete_array(query);
|
||||
|
||||
if (mysql_num_rows(result) == 1) {
|
||||
row = mysql_fetch_row(result);
|
||||
memcpy(message, row[0], sizeof(InspectMessage_Struct));
|
||||
}
|
||||
|
||||
mysql_free_result(result);
|
||||
}
|
||||
else {
|
||||
cerr << "Error in GetPlayerInspectMessage query '" << query << "' " << errbuf << endl;
|
||||
safe_delete_array(query);
|
||||
}
|
||||
}
|
||||
|
||||
void SharedDatabase::SetPlayerInspectMessage(char* playername, const InspectMessage_Struct* message) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
|
||||
if (!RunQuery(query, MakeAnyLenString(&query, "UPDATE character_ SET inspectmessage='%s' WHERE name='%s'", message->text, playername), errbuf)) {
|
||||
cerr << "Error in SetPlayerInspectMessage query '" << query << "' " << errbuf << endl;
|
||||
}
|
||||
|
||||
safe_delete_array(query);
|
||||
}
|
||||
|
||||
void SharedDatabase::GetBotInspectMessage(uint32 botid, InspectMessage_Struct* message) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
MYSQL_RES *result;
|
||||
MYSQL_ROW row;
|
||||
|
||||
if (RunQuery(query, MakeAnyLenString(&query, "SELECT BotInspectMessage FROM bots WHERE BotID=%i", botid), errbuf, &result)) {
|
||||
safe_delete_array(query);
|
||||
|
||||
if (mysql_num_rows(result) == 1) {
|
||||
row = mysql_fetch_row(result);
|
||||
memcpy(message, row[0], sizeof(InspectMessage_Struct));
|
||||
}
|
||||
|
||||
mysql_free_result(result);
|
||||
}
|
||||
else {
|
||||
cerr << "Error in GetBotInspectMessage query '" << query << "' " << errbuf << endl;
|
||||
safe_delete_array(query);
|
||||
}
|
||||
}
|
||||
|
||||
void SharedDatabase::SetBotInspectMessage(uint32 botid, const InspectMessage_Struct* message) {
|
||||
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
char *query = 0;
|
||||
|
||||
if (!RunQuery(query, MakeAnyLenString(&query, "UPDATE bots SET BotInspectMessage='%s' WHERE BotID=%i", message->text, botid), errbuf)) {
|
||||
cerr << "Error in SetBotInspectMessage query '" << query << "' " << errbuf << endl;
|
||||
}
|
||||
|
||||
safe_delete_array(query);
|
||||
}
|
||||
|
||||
+20
-32
@@ -47,7 +47,7 @@ public:
|
||||
void SetPlayerInspectMessage(char* playername, const InspectMessage_Struct* message);
|
||||
void GetBotInspectMessage(uint32 botid, InspectMessage_Struct* message);
|
||||
void SetBotInspectMessage(uint32 botid, const InspectMessage_Struct* message);
|
||||
|
||||
bool GetCommandSettings(map<string,uint8> &commands);
|
||||
uint32 GetTotalTimeEntitledOnAccount(uint32 AccountID);
|
||||
|
||||
/*
|
||||
@@ -76,28 +76,29 @@ public:
|
||||
/*
|
||||
* Shared Memory crap
|
||||
*/
|
||||
inline const uint32 GetMaxItem() { return max_item; }
|
||||
inline const uint32 GetMaxLootTableID() { return loottable_max; }
|
||||
inline const uint32 GetMaxLootDropID() { return lootdrop_max; }
|
||||
inline const uint32 GetMaxNPCType() { return max_npc_type; }
|
||||
inline const uint32 GetMaxNPCFactionList() { return npcfactionlist_max; }
|
||||
const EvolveInfo* GetEvolveInfo(uint32 loregroup);
|
||||
const NPCFactionList* GetNPCFactionEntry(uint32 id);
|
||||
const LootTable_Struct* GetLootTable(uint32 loottable_id);
|
||||
const LootDrop_Struct* GetLootDrop(uint32 lootdrop_id);
|
||||
bool LoadLoot();
|
||||
bool LoadNPCFactionLists();
|
||||
bool GetCommandSettings(map<string,uint8> &commands);
|
||||
bool DBLoadItems(int32 iItemCount, uint32 iMaxItemID);
|
||||
bool DBLoadNPCTypes(int32 iNPCTypeCount, uint32 iMaxNPCTypeID);
|
||||
bool DBLoadNPCFactionLists(int32 iNPCFactionListCount, uint32 iMaxNPCFactionListID);
|
||||
bool DBLoadLoot();
|
||||
|
||||
//items
|
||||
int32 GetItemsCount(uint32* max_id = 0);
|
||||
void LoadItems(void *data, uint32 size, int32 items, uint32 max_item_id);
|
||||
bool LoadItems();
|
||||
const Item_Struct* IterateItems(uint32* id);
|
||||
const Item_Struct* GetItem(uint32 id);
|
||||
const EvolveInfo* GetEvolveInfo(uint32 loregroup);
|
||||
|
||||
//faction lists
|
||||
const NPCFactionList* GetNPCFactionEntry(uint32 id);
|
||||
bool LoadNPCFactionLists();
|
||||
bool DBLoadNPCFactionLists(int32 iNPCFactionListCount, uint32 iMaxNPCFactionListID);
|
||||
|
||||
//loot
|
||||
void GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot_table, uint32 &loot_table_entries,
|
||||
uint32 &loot_drop_count, uint32 &max_loot_drop, uint32 &loot_drop_entries);
|
||||
void LoadLoot(void *ptr, uint32 loot_table_count, uint32 max_loot_table, uint32 loot_table_entries,
|
||||
uint32 loot_drop_count, uint32 max_loot_drop, uint32 loot_drop_entries);
|
||||
bool LoadLoot();
|
||||
const LootTable_Struct* GetLootTable(uint32 loottable_id);
|
||||
const LootDrop_Struct* GetLootDrop(uint32 lootdrop_id);
|
||||
bool DBLoadLoot();
|
||||
|
||||
void LoadSkillCaps(void *data);
|
||||
bool LoadSkillCaps();
|
||||
@@ -109,31 +110,18 @@ public:
|
||||
void LoadDamageShieldTypes(SPDat_Spell_Struct* sp, int32 iMaxSpellID);
|
||||
|
||||
protected:
|
||||
void SDBInitVars();
|
||||
|
||||
/*
|
||||
* Private shared mem stuff
|
||||
*/
|
||||
int32 GetNPCTypesCount(uint32* oMaxID = 0);
|
||||
int32 GetNPCFactionListsCount(uint32* oMaxID = 0);
|
||||
static bool extDBLoadNPCFactionLists(int32 iNPCFactionListCount, uint32 iMaxNPCFactionListID);
|
||||
static bool extDBLoadLoot();
|
||||
|
||||
|
||||
uint32 max_item;
|
||||
uint32 max_npc_type;
|
||||
uint32 max_door_type;
|
||||
uint32 npcfactionlist_max;
|
||||
uint32 loottable_max;
|
||||
uint32 lootdrop_max;
|
||||
|
||||
uint32 npc_spells_maxid;
|
||||
|
||||
EQEmu::MemoryMappedFile *items_mmf;
|
||||
EQEmu::FixedMemoryHashSet<Item_Struct> *items_hash;
|
||||
EQEmu::MemoryMappedFile *faction_mmf;
|
||||
EQEmu::MemoryMappedFile *loot_mmf;
|
||||
EQEmu::MemoryMappedFile *skill_caps_mmf;
|
||||
private:
|
||||
static SharedDatabase *s_usedb;
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user