Get dz safe return from cache not db

This was loading the dz from database to get safe return data every time
a client's dz removal timer triggered

Add the Zone::GetDynamicZone() method so zones that are dz instances can
find the data from the cache of any dz systems
This commit is contained in:
hg
2020-07-16 19:37:51 -04:00
parent fba078bbe9
commit 6e5ca19d18
6 changed files with 27 additions and 7 deletions
+2
View File
@@ -33,6 +33,7 @@
#include "spawn2.h"
#include "spawngroup.h"
#include "aa_ability.h"
#include "dynamiczone.h"
#include "pathfinder_interface.h"
#include "global_loot_manager.h"
@@ -177,6 +178,7 @@ public:
void DumpMerchantList(uint32 npcid);
int SaveTempItem(uint32 merchantid, uint32 npcid, uint32 item, int32 charges, bool sold = false);
int32 MobsAggroCount() { return aggroedmobs; }
DynamicZone GetDynamicZone();
IPathfinder *pathing;
LinkedList<NPC_Emote_Struct *> NPCEmoteList;