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Added single target HalveAggro and DoubleAggro
Both exported to perl/lua pass the target you wish to change their hate.
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+3
-1
@@ -192,6 +192,8 @@ public:
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void SetHate(Lua_Mob other);
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void SetHate(Lua_Mob other, int hate);
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void SetHate(Lua_Mob other, int hate, int damage);
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void HalveAggro(Lua_Mob other);
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void DoubleAggro(Lua_Mob other);
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uint32 GetHateAmount(Lua_Mob target);
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uint32 GetHateAmount(Lua_Mob target, bool is_damage);
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uint32 GetDamageAmount(Lua_Mob target);
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@@ -345,4 +347,4 @@ public:
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};
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#endif
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#endif
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#endif
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