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(RoF2) Fixed Tracking.
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@@ -3103,32 +3103,25 @@ struct MobHealth
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};
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struct Track_Struct {
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uint16 entityid;
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uint16 y;
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uint16 x;
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uint16 z;
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uint32 entityid;
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float distance;
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// Fields for SoD and later
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uint8 level;
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uint8 is_npc;
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char name[64];
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uint8 is_merc;
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};
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struct Tracking_Struct {
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uint16 entry_count;
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Track_Struct Entrys[0];
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};
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// Looks like new tracking structures - Opcode: 0x57a7
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struct Tracking_Struct_New {
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uint16 totalcount; // Total Count of mobs within tracking range
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Track_Struct Entrys[0];
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struct TrackTarget_Struct
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{
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uint32 EntityID;
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};
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struct Track_Struct_New {
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uint16 entityid; // Entity ID
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uint16 unknown002; // 00 00
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uint32 unknown004; //
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uint8 level; // level of mob
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uint8 unknown009; // 01 maybe type of mob? player/npc?
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char name[1]; // name of mob
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};
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/*
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** ZoneServerInfo_Struct
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** Zone server information
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