Convert world debugging _log to logger.LogDebugType

This commit is contained in:
Akkadius
2015-01-12 22:28:16 -06:00
parent bc02d7c31a
commit 6e11baf308
17 changed files with 164 additions and 164 deletions
+2 -2
View File
@@ -385,7 +385,7 @@ int main(int argc, char** argv) {
//structures and opcodes for that patch.
struct in_addr in;
in.s_addr = eqss->GetRemoteIP();
_log(WORLD__CLIENT, "New connection from %s:%d", inet_ntoa(in),ntohs(eqss->GetRemotePort()));
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "New connection from %s:%d", inet_ntoa(in),ntohs(eqss->GetRemotePort()));
stream_identifier.AddStream(eqss); //takes the stream
}
@@ -397,7 +397,7 @@ int main(int argc, char** argv) {
//now that we know what patch they are running, start up their client object
struct in_addr in;
in.s_addr = eqsi->GetRemoteIP();
_log(WORLD__CLIENT, "New client from %s:%d", inet_ntoa(in), ntohs(eqsi->GetRemotePort()));
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "New client from %s:%d", inet_ntoa(in), ntohs(eqsi->GetRemotePort()));
Client* client = new Client(eqsi);
entity_list.AddClient(client);
}