diff --git a/world/adventure.cpp b/world/adventure.cpp index d7874ad87..f9bf01882 100644 --- a/world/adventure.cpp +++ b/world/adventure.cpp @@ -28,20 +28,17 @@ Adventure::Adventure(AdventureTemplate *t) instance_id = 0; } -Adventure::Adventure(AdventureTemplate *t, int count, int assassination_count, AdventureStatus status, uint16 instance_id, uint32 time_left) +Adventure::Adventure(AdventureTemplate *t, int in_count, int in_assassination_count, AdventureStatus in_status, uint16 in_instance_id, uint32 time_left) { adventure_template = t; - count = count; - assassination_count = assassination_count; - status = status; - instance_id = instance_id; + count = in_count; + assassination_count = in_assassination_count; + status = in_status; + instance_id = in_instance_id; - if(status == AS_Finished) - { + if (in_status == AS_Finished) { database.SetInstanceDuration(instance_id, time_left); - } - else - { + } else { database.SetInstanceDuration(instance_id, time_left + 60); } diff --git a/world/adventure.h b/world/adventure.h index 23255a5b5..ffc9afd9f 100644 --- a/world/adventure.h +++ b/world/adventure.h @@ -65,7 +65,7 @@ class Adventure { public: Adventure(AdventureTemplate *t); - Adventure(AdventureTemplate *t, int count, int assassination_count, AdventureStatus status, uint16 instance_id, uint32 time_left); + Adventure(AdventureTemplate *t, int in_count, int in_assassination_count, AdventureStatus in_status, uint16 in_instance_id, uint32 time_left); ~Adventure(); bool Process(); bool IsActive(); diff --git a/world/zoneserver.cpp b/world/zoneserver.cpp index 3446ae755..387347dcd 100644 --- a/world/zoneserver.cpp +++ b/world/zoneserver.cpp @@ -93,23 +93,23 @@ ZoneServer::~ZoneServer() { } } -bool ZoneServer::SetZone(uint32 zone_id, uint32 instance_id, bool is_static_zone) { +bool ZoneServer::SetZone(uint32 in_zone_id, uint32 in_instance_id, bool is_static_zone) { is_booting_up = false; - std::string zone_short_name = ZoneName(zone_id, true); - std::string zone_long_name = ZoneLongName(zone_id, true); + std::string zone_short_name = ZoneName(in_zone_id, true); + std::string zone_long_name = ZoneLongName(in_zone_id, true); - if (zone_id) { + if (in_zone_id) { LogInfo( "Setting zone process to Zone: {} ({}) ID: {}{}{}", zone_long_name, zone_short_name, - zone_id, + in_zone_id, ( - instance_id ? + in_instance_id ? fmt::format( " (Instance ID {})", - instance_id + in_instance_id ) : "" ), @@ -117,10 +117,10 @@ bool ZoneServer::SetZone(uint32 zone_id, uint32 instance_id, bool is_static_zone ); } - zone_server_zone_id = zone_id; - instance_id = instance_id; - if (zone_id) { - zone_server_previous_zone_id = zone_id; + zone_server_zone_id = in_zone_id; + instance_id = in_instance_id; + if (in_zone_id) { + zone_server_previous_zone_id = in_zone_id; } if (!zone_server_zone_id) { @@ -1504,10 +1504,10 @@ void ZoneServer::ChangeWID(uint32 iCharID, uint32 iWID) { } -void ZoneServer::TriggerBootup(uint32 zone_id, uint32 instance_id, const char* admin_name, bool is_static_zone) { +void ZoneServer::TriggerBootup(uint32 in_zone_id, uint32 in_instance_id, const char* admin_name, bool is_static_zone) { is_booting_up = true; - zone_server_zone_id = zone_id; - instance_id = instance_id; + zone_server_zone_id = in_zone_id; + instance_id = in_instance_id; auto pack = new ServerPacket(ServerOP_ZoneBootup, sizeof(ServerZoneStateChange_struct)); auto s = (ServerZoneStateChange_struct*) pack->pBuffer; @@ -1516,12 +1516,12 @@ void ZoneServer::TriggerBootup(uint32 zone_id, uint32 instance_id, const char* a strn0cpy(s->adminname, admin_name, sizeof(s->adminname)); } - s->zoneid = zone_id ? zone_id : GetZoneID(); - s->instanceid = instance_id; + s->zoneid = in_zone_id ? in_zone_id : GetZoneID(); + s->instanceid = in_instance_id; s->makestatic = is_static_zone; SendPacket(pack); delete pack; - LSBootUpdate(zone_id, instance_id); + LSBootUpdate(in_zone_id, in_instance_id); } void ZoneServer::IncomingClient(Client* client) { diff --git a/world/zoneserver.h b/world/zoneserver.h index dac2e7afb..07fe96e60 100644 --- a/world/zoneserver.h +++ b/world/zoneserver.h @@ -40,8 +40,8 @@ public: void SendEmoteMessage(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message, ...); void SendEmoteMessageRaw(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message); void SendKeepAlive(); - bool SetZone(uint32 zone_id, uint32 instance_id = 0, bool is_static_zone = false); - void TriggerBootup(uint32 zone_id = 0, uint32 instance_id = 0, const char* admin_name = 0, bool is_static_zone = false); + bool SetZone(uint32 in_zone_id, uint32 in_instance_id = 0, bool is_static_zone = false); + void TriggerBootup(uint32 in_zone_id = 0, uint32 in_instance_id = 0, const char* admin_name = 0, bool is_static_zone = false); void Disconnect() { auto handle = tcpc->Handle(); if (handle) { handle->Disconnect(); } } void IncomingClient(Client* client); void LSBootUpdate(uint32 zone_id, uint32 instance_id = 0, bool startup = false);