[Spells] Fixes for numhits type 7 counter incrementing incorrectly. (#2022)

* [Spells] Fix for numhits type 7 counter incrementing incorrectly.

* [Spells] Fixes for numhits type 7 counter incrementing incorrectly.

bot fix

* [Spells] Fixes for numhits type 7 counter incrementing incorrectly.

mercs

* [Spells] Fixes for numhits type 7 counter incrementing incorrectly.

remove old variable and related code.

* [Spells] Fixes for numhits type 7 counter incrementing incorrectly.

comments
This commit is contained in:
KayenEQ
2022-03-01 21:20:27 -05:00
committed by GitHub
parent 2ec6dcbe24
commit 6dffeacc6e
11 changed files with 69 additions and 90 deletions
-1
View File
@@ -1613,7 +1613,6 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
}
if(IsClient()) {
CheckNumHitsRemaining(NumHit::MatchingSpells);
TrySympatheticProc(target, spell_id);
}