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[Bug Fix] Hero Forge armor graphics not displaying properly to other clients in zone. (#1883)
* fix part1 * updates * Update inventory.cpp * fixed * Update inventory.cpp * update * [Bug Fix] Hero Forge armor graphics not displaying properly to other clients in zone.
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@@ -2224,9 +2224,13 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
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}
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int matslot = SlotConvert2(dst_slot_id);
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if (dst_slot_id <= EQ::invslot::EQUIPMENT_END && matslot != EQ::textures::armorHead) { // think this is to allow the client to update with /showhelm
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if (dst_slot_id <= EQ::invslot::EQUIPMENT_END) {// on Titanium and ROF2 /showhelm works even if sending helm slot
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SendWearChange(matslot);
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}
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// This is part of a bug fix to ensure heroforge graphics display to other clients in zone.
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if (queue_wearchange_slot >= 0) {
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heroforge_wearchange_timer.Start(100);
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}
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// Step 7: Save change to the database
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if (src_slot_id == EQ::invslot::slotCursor) {
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