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Fix out of bounds issues with SPA 288 (#2157)
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@ -576,7 +576,7 @@ struct StatBonuses {
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int8 BaseMovementSpeed; // Adjust base run speed, does not stack with other movement bonuses.
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int8 BaseMovementSpeed; // Adjust base run speed, does not stack with other movement bonuses.
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uint8 IncreaseRunSpeedCap; // Increase max run speed above cap.
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uint8 IncreaseRunSpeedCap; // Increase max run speed above cap.
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int32 DoubleSpecialAttack; // Chance to to perform a double special attack (ie flying kick 2x)
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int32 DoubleSpecialAttack; // Chance to to perform a double special attack (ie flying kick 2x)
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int32 SkillAttackProc[3]; // [0] chance to proc [2] spell on [1] skill usage
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int32 SkillAttackProc[MAX_CAST_ON_SKILL_USE]; // [0] chance to proc [2] spell on [1] skill usage
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bool HasSkillAttackProc[EQ::skills::HIGHEST_SKILL + 1]; //check if any skill proc is present before assessing for all skill procs
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bool HasSkillAttackProc[EQ::skills::HIGHEST_SKILL + 1]; //check if any skill proc is present before assessing for all skill procs
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uint8 FrontalStunResist; // Chance to resist a frontal stun
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uint8 FrontalStunResist; // Chance to resist a frontal stun
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int32 BindWound; // Increase amount of HP by percent.
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int32 BindWound; // Increase amount of HP by percent.
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