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Move player corpses on instance shutdown
Moves corpses to graveyard when an expired instance shuts down. Zones without a graveyard move them to non-instance version instead. Fixes player corpses being left inside instances that expire before graveyards process or in instances without a graveyard
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@@ -537,6 +537,8 @@ public:
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void UpdateAllTraps(bool respawn, bool repopnow = false);
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void ClearTrapPointers();
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int MovePlayerCorpsesToGraveyard(bool force_move_from_instance = false);
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protected:
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friend class Zone;
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void Depop(bool StartSpawnTimer = false);
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