Mercenaries now Dismiss, Suspend, Unsuspend, and Die correctly.

This commit is contained in:
Trevius
2014-11-19 22:43:19 -06:00
parent 8f32a9949b
commit 6c5248b9a9
5 changed files with 134 additions and 39 deletions
+1 -2
View File
@@ -4,8 +4,8 @@
#include "zonedb.h"
#include "npc.h"
#define MAXMERCS 1
#define MERC_DEBUG 0
#define MAXMERCS 1
#define TANK 1
#define HEALER 2
#define MELEEDPS 9
@@ -136,7 +136,6 @@ public:
void AddItem(uint8 slot, uint32 item_id);
static const char *GetRandomName();
bool Spawn(Client *owner);
bool Dismiss();
bool Suspend();
bool Unsuspend(bool setMaxStats);
void Zone();