Resolve an issue with NPC's not returning back to guard point when once engaged and dropped aggro

This commit is contained in:
Akkadius
2017-07-14 21:45:38 -05:00
parent 43204e52f8
commit 6c1efd74cb
2 changed files with 8 additions and 3 deletions
+6 -1
View File
@@ -1006,7 +1006,12 @@ void Mob::AI_Process() {
}
else if (!this->CheckLosFN(this->GetTarget())) {
Mob* target = this->GetTarget();
this->GMMove(target->GetX(), target->GetY(), target->GetZ(), target->GetHeading());
m_Position.x = target->GetX();
m_Position.y = target->GetY();
m_Position.z = target->GetZ();
m_Position.w = target->GetHeading();
SendPosition();
}
}
}