diff --git a/zone/bot.cpp b/zone/bot.cpp index d0d83fbc8..a702c5e5a 100644 --- a/zone/bot.cpp +++ b/zone/bot.cpp @@ -2601,6 +2601,8 @@ void Bot::DoOutOfCombatChecks(Client* bot_owner, Mob* follow_mob, float leash_di if (GetClass() == Class::Bard && AI_HasSpells() && TryBardMovementCasts()) { return; } + + TryMeditate(); } // This is as close as I could get without modifying the aggro mechanics and making it an expensive process...