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Add support for single account login to both world and login server, should also work with eqemu login server, can be turned off in rules if you don't mind the side effects double logins cause. Also lowered the linkdead time to 30s + 90s default (2min)
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@@ -57,11 +57,11 @@ public:
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ClientListEntry* FindCharacter(const char* name);
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ClientListEntry* FindCLEByAccountID(uint32 iAccID);
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ClientListEntry* FindCLEByCharacterID(uint32 iCharID);
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ClientListEntry* FindCLEByLSID(uint32 iLSID);
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ClientListEntry* GetCLE(uint32 iID);
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void GetCLEIP(uint32 iIP);
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uint32 GetCLEIPCount(uint32 iLSAccountID);
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void DisconnectByIP(uint32 iIP);
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void EnforceSessionLimit(uint32 iLSAccountID);
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void CLCheckStale();
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void CLEKeepAlive(uint32 numupdates, uint32* wid);
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void CLEAdd(uint32 iLSID, const char* iLoginName, const char* iLoginKey, int16 iWorldAdmin = 0, uint32 ip = 0, uint8 local=0);
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