Add support for single account login to both world and login server, should also work with eqemu login server, can be turned off in rules if you don't mind the side effects double logins cause. Also lowered the linkdead time to 30s + 90s default (2min)

This commit is contained in:
KimLS
2019-07-13 16:16:15 -07:00
parent 7181b46608
commit 6bdc9b6ba5
9 changed files with 89 additions and 93 deletions
+11 -6
View File
@@ -165,21 +165,26 @@ void WorldServer::ProcessUsertoWorldResp(uint16_t opcode, const EQ::Net::Packet
switch (utwr->response)
{
case 1:
case UserToWorldStatusSuccess:
per->Message = 101;
break;
case 0:
case UserToWorldStatusWorldUnavail:
per->Message = 326;
break;
case -1:
case UserToWorldStatusSuspended:
per->Message = 337;
break;
case -2:
case UserToWorldStatusBanned:
per->Message = 338;
break;
case -3:
per->Message = 303;
case UserToWorldStatusWorldAtCapacity:
per->Message = 339;
break;
case UserToWorldStatusAlreadyOnline:
per->Message = 111;
break;
default:
per->Message = 102;
}
if (server.options.IsTraceOn())