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# This is a combination of 4 commits.
# The first commit's message is: const float to int16 explicit conversion # This is the 2nd commit message: float to int explicit conversion # This is the 3rd commit message: Explicit conversion float to int32 # This is the 4th commit message: double to float explicit conversion float to int explicit conversion float to int explicit conversion
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@@ -599,7 +599,7 @@ public:
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bool PassCastRestriction(bool UseCastRestriction = true, int16 value = 0, bool IsDamage = true);
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bool ImprovedTaunt();
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bool TryRootFadeByDamage(int buffslot, Mob* attacker);
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int16 GetSlowMitigation() const {return slow_mitigation;}
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int16 GetSlowMitigation() const {return (int16)slow_mitigation;}
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void ModSkillDmgTaken(SkillUseTypes skill_num, int value);
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int16 GetModSkillDmgTaken(const SkillUseTypes skill_num);
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