Multiple login account support initial, needs a ton of work but can login and create account

This commit is contained in:
KimLS
2017-11-14 21:42:14 -08:00
parent da163be8db
commit 6b70faf141
18 changed files with 198 additions and 359 deletions
+13 -49
View File
@@ -41,14 +41,15 @@ extern uint32 numzones;
extern uint32 numplayers;
extern volatile bool RunLoops;
LoginServer::LoginServer(const char* iAddress, uint16 iPort, const char* Account, const char* Password, bool legacy)
LoginServer::LoginServer(const char *Name, const char* iAddress, uint16 iPort, const char* Account, const char* Password, bool legacy)
{
strn0cpy(LoginServerAddress, iAddress, 256);
LoginServerPort = iPort;
strn0cpy(LoginAccount, Account, 31);
strn0cpy(LoginPassword, Password, 31);
LoginAccount = Account;
LoginPassword = Password;
CanAccountUpdate = false;
IsLegacy = legacy;
LoginName = Name;
Connect();
}
@@ -60,7 +61,7 @@ void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p) {
Log(Logs::Detail, Logs::World_Server, "Recevied ServerPacket from LS OpCode 0x04x", opcode);
UsertoWorldRequest_Struct* utwr = (UsertoWorldRequest_Struct*)p.Data();
uint32 id = database.GetAccountIDFromLSID(utwr->lsaccountid);
uint32 id = database.GetAccountIDFromLSID(LoginName, utwr->lsaccountid);
int16 status = database.CheckStatus(id);
auto outpack = new ServerPacket;
@@ -110,7 +111,7 @@ void LoginServer::ProcessLSClientAuth(uint16_t opcode, EQ::Net::Packet &p) {
client_list.EnforceSessionLimit(slsca.lsaccount_id);
}
client_list.CLEAdd(slsca.lsaccount_id, slsca.name, slsca.key, slsca.worldadmin, slsca.ip, slsca.local);
client_list.CLEAdd(LoginName.c_str(), slsca.lsaccount_id, slsca.name, slsca.key, slsca.worldadmin, slsca.ip, slsca.local);
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing LSClientAuth packet from world.\n{0}", ex.what());
@@ -154,19 +155,6 @@ void LoginServer::ProcessLSAccountUpdate(uint16_t opcode, EQ::Net::Packet &p) {
}
bool LoginServer::Connect() {
std::string tmp;
if (database.GetVariable("loginType", tmp) && strcasecmp(tmp.c_str(), "MinILogin") == 0) {
minilogin = true;
Log(Logs::Detail, Logs::World_Server, "Setting World to MiniLogin Server type");
}
else
minilogin = false;
if (minilogin && WorldConfig::get()->WorldAddress.length() == 0) {
Log(Logs::Detail, Logs::World_Server, "**** For minilogin to work, you need to set the <address> element in the <world> section.");
return false;
}
char errbuf[1024];
if ((LoginServerIP = ResolveIP(LoginServerAddress, errbuf)) == 0) {
Log(Logs::Detail, Logs::World_Server, "Unable to resolve '%s' to an IP.", LoginServerAddress);
@@ -183,10 +171,7 @@ bool LoginServer::Connect() {
legacy_client->OnConnect([this](EQ::Net::ServertalkLegacyClient *client) {
if (client) {
Log(Logs::Detail, Logs::World_Server, "Connected to Legacy Loginserver: %s:%d", LoginServerAddress, LoginServerPort);
if (minilogin)
SendInfo();
else
SendNewInfo();
SendInfo();
SendStatus();
zoneserver_list.SendLSZones();
@@ -212,10 +197,7 @@ bool LoginServer::Connect() {
client->OnConnect([this](EQ::Net::ServertalkClient *client) {
if (client) {
Log(Logs::Detail, Logs::World_Server, "Connected to Loginserver: %s:%d", LoginServerAddress, LoginServerPort);
if (minilogin)
SendInfo();
else
SendNewInfo();
SendInfo();
SendStatus();
zoneserver_list.SendLSZones();
@@ -238,28 +220,10 @@ bool LoginServer::Connect() {
return true;
}
void LoginServer::SendInfo() {
const WorldConfig *Config = WorldConfig::get();
auto pack = new ServerPacket;
pack->opcode = ServerOP_LSInfo;
pack->size = sizeof(ServerLSInfo_Struct);
pack->pBuffer = new uchar[pack->size];
memset(pack->pBuffer, 0, pack->size);
ServerLSInfo_Struct* lsi = (ServerLSInfo_Struct*)pack->pBuffer;
strcpy(lsi->protocolversion, EQEMU_PROTOCOL_VERSION);
strcpy(lsi->serverversion, LOGIN_VERSION);
strcpy(lsi->name, Config->LongName.c_str());
strcpy(lsi->account, LoginAccount);
strcpy(lsi->password, LoginPassword);
strcpy(lsi->address, Config->WorldAddress.c_str());
SendPacket(pack);
delete pack;
}
void LoginServer::SendNewInfo() {
const WorldConfig *Config = WorldConfig::get();
auto pack = new ServerPacket;
pack->opcode = ServerOP_NewLSInfo;
pack->size = sizeof(ServerNewLSInfo_Struct);
@@ -270,8 +234,8 @@ void LoginServer::SendNewInfo() {
strcpy(lsi->serverversion, LOGIN_VERSION);
strcpy(lsi->name, Config->LongName.c_str());
strcpy(lsi->shortname, Config->ShortName.c_str());
strcpy(lsi->account, LoginAccount);
strcpy(lsi->password, LoginPassword);
strn0cpy(lsi->account, LoginAccount.c_str(), 30);
strn0cpy(lsi->password, LoginPassword.c_str(), 30);
if (Config->WorldAddress.length())
strcpy(lsi->remote_address, Config->WorldAddress.c_str());
if (Config->LocalAddress.length())
@@ -310,8 +274,8 @@ void LoginServer::SendAccountUpdate(ServerPacket* pack) {
ServerLSAccountUpdate_Struct* s = (ServerLSAccountUpdate_Struct *)pack->pBuffer;
if (CanUpdate()) {
Log(Logs::Detail, Logs::World_Server, "Sending ServerOP_LSAccountUpdate packet to loginserver: %s:%d", LoginServerAddress, LoginServerPort);
strn0cpy(s->worldaccount, LoginAccount, 30);
strn0cpy(s->worldpassword, LoginPassword, 30);
strn0cpy(s->worldaccount, LoginAccount.c_str(), 30);
strn0cpy(s->worldpassword, LoginPassword.c_str(), 30);
SendPacket(pack);
}
}