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[Cleanup] Remove unused SaveBackup in client.h (#3030)
# Notes - This is unused and does nothing in both Perl and Lua.
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@ -743,9 +743,6 @@ bool Client::Save(uint8 iCommitNow) {
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return true;
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return true;
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}
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}
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void Client::SaveBackup() {
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}
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CLIENTPACKET::CLIENTPACKET()
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CLIENTPACKET::CLIENTPACKET()
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{
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{
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app = nullptr;
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app = nullptr;
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@ -353,8 +353,7 @@ public:
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void UpdateLFP();
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void UpdateLFP();
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virtual bool Save() { return Save(0); }
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virtual bool Save() { return Save(0); }
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bool Save(uint8 iCommitNow); // 0 = delayed, 1=async now, 2=sync now
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bool Save(uint8 iCommitNow); // 0 = delayed, 1=async now, 2=sync now
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void SaveBackup();
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/* New PP Save Functions */
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/* New PP Save Functions */
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bool SaveCurrency(){ return database.SaveCharacterCurrency(this->CharacterID(), &m_pp); }
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bool SaveCurrency(){ return database.SaveCharacterCurrency(this->CharacterID(), &m_pp); }
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@ -36,11 +36,6 @@ void Lua_Client::Save(int commit_now) {
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self->Save(commit_now);
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self->Save(commit_now);
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}
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}
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void Lua_Client::SaveBackup() {
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Lua_Safe_Call_Void();
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self->SaveBackup();
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}
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bool Lua_Client::Connected() {
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bool Lua_Client::Connected() {
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Lua_Safe_Call_Bool();
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Lua_Safe_Call_Bool();
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return self->Connected();
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return self->Connected();
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@ -3418,7 +3413,6 @@ luabind::scope lua_register_client() {
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.def("RewardFaction", (void(Lua_Client::*)(int,int))&Lua_Client::RewardFaction)
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.def("RewardFaction", (void(Lua_Client::*)(int,int))&Lua_Client::RewardFaction)
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.def("Save", (void(Lua_Client::*)(int))&Lua_Client::Save)
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.def("Save", (void(Lua_Client::*)(int))&Lua_Client::Save)
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.def("Save", (void(Lua_Client::*)(void))&Lua_Client::Save)
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.def("Save", (void(Lua_Client::*)(void))&Lua_Client::Save)
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.def("SaveBackup", (void(Lua_Client::*)(void))&Lua_Client::SaveBackup)
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.def("ScribeSpell", (void(Lua_Client::*)(int,int))&Lua_Client::ScribeSpell)
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.def("ScribeSpell", (void(Lua_Client::*)(int,int))&Lua_Client::ScribeSpell)
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.def("ScribeSpell", (void(Lua_Client::*)(int,int,bool))&Lua_Client::ScribeSpell)
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.def("ScribeSpell", (void(Lua_Client::*)(int,int,bool))&Lua_Client::ScribeSpell)
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.def("ScribeSpells", (uint16(Lua_Client::*)(uint8,uint8))&Lua_Client::ScribeSpells)
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.def("ScribeSpells", (uint16(Lua_Client::*)(uint8,uint8))&Lua_Client::ScribeSpells)
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@ -34,7 +34,6 @@ public:
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void Sit();
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void Sit();
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void Save();
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void Save();
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void Save(int commit_now);
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void Save(int commit_now);
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void SaveBackup();
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bool Connected();
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bool Connected();
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bool InZone();
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bool InZone();
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void Kick();
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void Kick();
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@ -19,11 +19,6 @@ bool Perl_Client_Save(Client* self, uint8 commit_now) // @categories Script Util
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return self->Save(commit_now);
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return self->Save(commit_now);
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}
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}
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void Perl_Client_SaveBackup(Client* self) // @categories Script Utility
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{
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self->SaveBackup();
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}
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bool Perl_Client_Connected(Client* self) // @categories Script Utility
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bool Perl_Client_Connected(Client* self) // @categories Script Utility
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{
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{
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return self->Connected();
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return self->Connected();
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@ -3272,7 +3267,6 @@ void perl_register_client()
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package.add("ResetItemCooldown", &Perl_Client_ResetItemCooldown);
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package.add("ResetItemCooldown", &Perl_Client_ResetItemCooldown);
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package.add("ResetTrade", &Perl_Client_ResetTrade);
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package.add("ResetTrade", &Perl_Client_ResetTrade);
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package.add("Save", &Perl_Client_Save);
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package.add("Save", &Perl_Client_Save);
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package.add("SaveBackup", &Perl_Client_SaveBackup);
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package.add("ScribeSpell", (void(*)(Client*, uint16, int))&Perl_Client_ScribeSpell);
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package.add("ScribeSpell", (void(*)(Client*, uint16, int))&Perl_Client_ScribeSpell);
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package.add("ScribeSpell", (void(*)(Client*, uint16, int, bool))&Perl_Client_ScribeSpell);
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package.add("ScribeSpell", (void(*)(Client*, uint16, int, bool))&Perl_Client_ScribeSpell);
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package.add("ScribeSpells", &Perl_Client_ScribeSpells);
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package.add("ScribeSpells", &Perl_Client_ScribeSpells);
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