More scanning work to unify data structures

This commit is contained in:
Akkadius
2019-12-29 02:01:48 -06:00
parent 9481e9eb2d
commit 6b465c576d
11 changed files with 57 additions and 35 deletions
+1 -10
View File
@@ -500,6 +500,7 @@ Mob::~Mob()
UninitializeBuffSlots();
entity_list.RemoveMobFromCloseLists(this);
close_mobs.clear();
#ifdef BOTS
LeaveHealRotationTargetPool();
@@ -531,16 +532,6 @@ uint32 Mob::GetAppearanceValue(EmuAppearance iAppearance) {
return(ANIM_STAND);
}
void Mob::GetCloseMobList(std::list<std::pair<Mob *, float>> &m_list)
{
m_list.clear();
auto it = close_mobs.begin();
while (it != close_mobs.end()) {
m_list.push_back(std::make_pair(it->first, it->second));
++it;
}
}
void Mob::SetInvisible(uint8 state)
{
invisible = state;