More scanning work to unify data structures

This commit is contained in:
Akkadius
2019-12-29 02:01:48 -06:00
parent 9481e9eb2d
commit 6b465c576d
11 changed files with 57 additions and 35 deletions
+20 -6
View File
@@ -62,7 +62,8 @@ extern char errorname[32];
Entity::Entity()
{
id = 0;
id = 0;
initial_id = 0;
spawn_timestamp = time(nullptr);
}
@@ -2566,11 +2567,22 @@ bool EntityList::RemoveNPC(uint16 delete_id)
*/
bool EntityList::RemoveMobFromCloseLists(Mob *mob)
{
LogDebug("Removing mob [{}] from close lists", mob->GetCleanName());
LogEntityManagement(
"Attempting to remove mob [{}] from close lists entity_id ({})",
mob->GetCleanName(),
mob->GetInitialId()
);
auto it = mob_list.begin();
while (it != mob_list.end()) {
it->second->close_mobs.erase(mob);
LogEntityManagement(
"Removing mob [{}] from [{}] close list entity_id ({})",
mob->GetCleanName(),
it->second->GetCleanName(),
mob->GetInitialId()
);
it->second->close_mobs.erase(mob->GetInitialId());
++it;
}
@@ -2581,7 +2593,7 @@ bool EntityList::RemoveMobFromCloseLists(Mob *mob)
* @param close_mobs
* @param scanning_mob
*/
void EntityList::ScanCloseMobs(std::unordered_map<Mob *, float> &close_mobs, Mob *scanning_mob)
void EntityList::ScanCloseMobs(std::unordered_map<uint16, Mob *> &close_mobs, Mob *scanning_mob)
{
float scan_range = RuleI(Range, MobCloseScanDistance) * RuleI(Range, MobCloseScanDistance);
int list_count = 0;
@@ -2590,13 +2602,15 @@ void EntityList::ScanCloseMobs(std::unordered_map<Mob *, float> &close_mobs, Mob
auto it = mob_list.begin();
while (it != mob_list.end()) {
Mob *mob = it->second;
float distance = DistanceSquared(scanning_mob->GetPosition(), it->second->GetPosition());
if (distance <= scan_range) {
close_mobs.insert(std::pair<Mob *, float>(it->second, distance));
close_mobs.insert(std::pair<uint16, Mob *>(mob->GetID(), mob));
list_count++;
}
else if (it->second->GetAggroRange() >= scan_range) {
close_mobs.insert(std::pair<Mob *, float>(it->second, distance));
close_mobs.insert(std::pair<uint16, Mob *>(mob->GetID(), mob));
list_count++;
}
++it;