diff --git a/zone/attack.cpp b/zone/attack.cpp index 308592041..083176e39 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -799,7 +799,7 @@ int Mob::ACSum() // EQ math ac = (ac * 4) / 3; // anti-twink - if (IsClient() && GetLevel() < 50) + if (IsClient() && GetLevel() < RuleI(Combat, LevelToStopACTwinkControl)) ac = std::min(ac, 25 + 6 * GetLevel()); ac = std::max(0, ac + GetClassRaceACBonus()); if (IsNPC()) {