mob constructor converted to xyz_heading

This commit is contained in:
Arthur Ice
2014-11-30 18:57:50 -08:00
parent 708b4f3bfb
commit 6b1b083802
6 changed files with 10 additions and 40 deletions
+3 -10
View File
@@ -146,8 +146,7 @@ Corpse::Corpse(NPC* in_npc, ItemList* in_itemlist, uint32 in_npctypeid, const NP
// vesuvias - appearence fix
: Mob("Unnamed_Corpse","",0,0,in_npc->GetGender(),in_npc->GetRace(),in_npc->GetClass(),BT_Humanoid,//bodytype added
in_npc->GetDeity(),in_npc->GetLevel(),in_npc->GetNPCTypeID(),in_npc->GetSize(),0,
in_npc->GetHeading(),in_npc->GetX(),in_npc->GetY(),in_npc->GetZ(),0,
in_npc->GetTexture(),in_npc->GetHelmTexture(),
in_npc->GetPosition(), 0, in_npc->GetTexture(),in_npc->GetHelmTexture(),
0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0xff,0,0,0,0,0,0,0,0,0),
corpse_decay_timer(in_decaytime),
@@ -212,10 +211,7 @@ Corpse::Corpse(Client* client, int32 in_rezexp) : Mob (
0, // uint32 in_npctype_id,
client->GetSize(), // float in_size,
0, // float in_runspeed,
client->GetHeading(), // float in_heading,
client->GetX(), // float in_x_pos,
client->GetY(), // float in_y_pos,
client->GetZ(), // float in_z_pos,
client->GetPosition(),
0, // uint8 in_light,
client->GetTexture(), // uint8 in_texture,
client->GetHelmTexture(), // uint8 in_helmtexture,
@@ -441,10 +437,7 @@ in_level,
0,
in_size,
0,
in_heading,
in_x,
in_y,
in_z,
xyz_heading(in_x, in_y,in_z,in_heading),
0,
in_texture,
in_helmtexture,