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Allow Separate GrayCon Flee rate.
Added following Rules: Combat:FleeGray - If true FleeGrayHPRatio will be used. Combat:FleeGrayHPRatio - HP % when a Gray NPC begins to flee.
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@@ -419,6 +419,8 @@ RULE_BOOL(Combat, UseIntervalAC, true)
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RULE_INT(Combat, PetAttackMagicLevel, 30)
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RULE_BOOL(Combat, EnableFearPathing, true)
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RULE_REAL(Combat, FleeMultiplier, 2.0) // Determines how quickly a NPC will slow down while fleeing. Decrease multiplier to slow NPC down quicker.
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RULE_BOOL(Combat, FleeGray, true) // If true FleeGrayHPRatio will be used.
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RULE_INT(Combat, FleeGrayHPRatio, 50) //HP % when a Gray NPC begins to flee.
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RULE_INT(Combat, FleeHPRatio, 25) //HP % when a NPC begins to flee.
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RULE_BOOL(Combat, FleeIfNotAlone, false) // If false, mobs won't flee if other mobs are in combat with it.
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RULE_BOOL(Combat, AdjustProcPerMinute, true)
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