Migrate grids [skip ci]

This commit is contained in:
Akkadius
2020-03-11 04:10:21 -05:00
parent 262432f504
commit 6af1ae32ae
5 changed files with 15 additions and 15 deletions
+1 -1
View File
@@ -1588,7 +1588,7 @@ bool Client::OPCharCreate(char *name, CharCreate_Struct *cc)
database.GetZoneName(pp.binds[4].zoneId), pp.binds[4].zoneId, pp.binds[4].x, pp.binds[4].y, pp.binds[4].z);
/* Starting Items inventory */
database.SetStartingItems(&pp, &inv, pp.race, pp.class_, pp.deity, pp.zone_id, pp.name, GetAdmin());
content_db.SetStartingItems(&pp, &inv, pp.race, pp.class_, pp.deity, pp.zone_id, pp.name, GetAdmin());
// now we give the pp and the inv we made to StoreCharacter
// to see if we can store it