diff --git a/zone/RaycastMesh.cpp b/zone/RaycastMesh.cpp index 34070d8da..404961bf0 100644 --- a/zone/RaycastMesh.cpp +++ b/zone/RaycastMesh.cpp @@ -3,6 +3,7 @@ #include #include #include +#include #include // This code snippet allows you to create an axis aligned bounding volume tree for a triangle mesh so that you can do