Added augment support for NPC AddItem() and quest::addloot in Perl/Lua. This will allow you to add items to NPCs with scripts that already have augments in them.

This commit is contained in:
Kinglykrab
2016-10-20 21:10:07 -04:00
parent 409bad8108
commit 6abed18eb9
7 changed files with 78 additions and 18 deletions
+2 -2
View File
@@ -375,11 +375,11 @@ void QuestManager::selfcast(int spell_id) {
initiator->SpellFinished(spell_id, initiator, EQEmu::CastingSlot::Item, 0, -1, spells[spell_id].ResistDiff);
}
void QuestManager::addloot(int item_id, int charges, bool equipitem) {
void QuestManager::addloot(int item_id, int charges, bool equipitem, int aug1, int aug2, int aug3, int aug4, int aug5, int aug6) {
QuestManagerCurrentQuestVars();
if(item_id != 0){
if(owner->IsNPC())
owner->CastToNPC()->AddItem(item_id, charges, equipitem);
owner->CastToNPC()->AddItem(item_id, charges, equipitem, aug1, aug2, aug3, aug4, aug5, aug6);
}
}