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Add logging [skip ci]
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@ -917,6 +917,7 @@ bool SharedDatabase::LoadItems(const std::string &prefix) {
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EQ::IPCMutex mutex("items");
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mutex.Lock();
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std::string file_name = Config->SharedMemDir + prefix + std::string("items");
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LogInfo("[Shared Memory] Attempting to load file [{}]", file_name);
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items_mmf = std::unique_ptr<EQ::MemoryMappedFile>(new EQ::MemoryMappedFile(file_name));
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items_hash = std::unique_ptr<EQ::FixedMemoryHashSet<EQ::ItemData>>(new EQ::FixedMemoryHashSet<EQ::ItemData>(reinterpret_cast<uint8*>(items_mmf->Get()), items_mmf->Size()));
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mutex.Unlock();
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@ -1341,6 +1342,7 @@ bool SharedDatabase::LoadNPCFactionLists(const std::string &prefix) {
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EQ::IPCMutex mutex("faction");
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mutex.Lock();
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std::string file_name = Config->SharedMemDir + prefix + std::string("faction");
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LogInfo("[Shared Memory] Attempting to load file [{}]", file_name);
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faction_mmf = std::unique_ptr<EQ::MemoryMappedFile>(new EQ::MemoryMappedFile(file_name));
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faction_hash = std::unique_ptr<EQ::FixedMemoryHashSet<NPCFactionList>>(new EQ::FixedMemoryHashSet<NPCFactionList>(reinterpret_cast<uint8*>(faction_mmf->Get()), faction_mmf->Size()));
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mutex.Unlock();
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@ -1542,6 +1544,7 @@ bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
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EQ::IPCMutex mutex("skill_caps");
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mutex.Lock();
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std::string file_name = Config->SharedMemDir + prefix + std::string("skill_caps");
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LogInfo("[Shared Memory] Attempting to load file [{}]", file_name);
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skill_caps_mmf = std::unique_ptr<EQ::MemoryMappedFile>(new EQ::MemoryMappedFile(file_name));
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mutex.Unlock();
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} catch(std::exception &ex) {
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@ -1700,6 +1703,7 @@ bool SharedDatabase::LoadSpells(const std::string &prefix, int32 *records, const
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std::string file_name = Config->SharedMemDir + prefix + std::string("spells");
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spells_mmf = std::unique_ptr<EQ::MemoryMappedFile>(new EQ::MemoryMappedFile(file_name));
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LogInfo("[Shared Memory] Attempting to load file [{}]", file_name);
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*records = *reinterpret_cast<uint32*>(spells_mmf->Get());
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*sp = reinterpret_cast<const SPDat_Spell_Struct*>((char*)spells_mmf->Get() + 4);
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mutex.Unlock();
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