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[Spells] Update SPA158 Reflect (#1590)
* update * updates * updates * update * update * Update ruletypes.h * Apply extra spell dmg Mob with the reflect effect apply its Extra Spell Damage from item stat to the reflected spell. Updated portion of formula for extra damage based on live parsing. * correct formula
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@@ -342,7 +342,7 @@ int Lua_StatBonuses::Getadjusted_casting_skill() const {
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int Lua_StatBonuses::Getreflect_chance() const {
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Lua_Safe_Call_Int();
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return self->reflect_chance;
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return self->reflect[SBIndex::REFLECT_CHANCE];
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}
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uint32 Lua_StatBonuses::GetsingingMod() const {
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