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[Bug Fix] Fix fishing chances (#4203)
Fix regression from #4008 where the item count wasn't being incremented Move the zone table chance to a rule General cleanup of some initializers and variable types
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@@ -355,6 +355,7 @@ RULE_INT(Zone, GlobalLootMultiplier, 1, "Sets Global Loot drop multiplier for da
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RULE_BOOL(Zone, KillProcessOnDynamicShutdown, true, "When process has booted a zone and has hit its zone shut down timer, it will hard kill the process to free memory back to the OS")
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RULE_INT(Zone, SpawnEventMin, 3, "When strict is set in spawn_events, specifies the max EQ minutes into the trigger hour a spawn_event will fire. Going below 3 may cause the spawn_event to not fire.")
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RULE_INT(Zone, ForageChance, 25, "Chance of foraging from zone table vs global table")
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RULE_INT(Zone, FishingChance, 399, "Chance of fishing from zone table vs global table")
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RULE_BOOL(Zone, AllowCrossZoneSpellsOnBots, false, "Set to true to allow cross zone spells (cast/remove) to affect bots")
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RULE_BOOL(Zone, AllowCrossZoneSpellsOnMercs, false, "Set to true to allow cross zone spells (cast/remove) to affect mercenaries")
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RULE_BOOL(Zone, AllowCrossZoneSpellsOnPets, false, "Set to true to allow cross zone spells (cast/remove) to affect pets")
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