Static cast floats in atof usages where the datatype is actually float to avoid windows compiler warnings

This commit is contained in:
Akkadius
2020-07-12 17:25:50 -05:00
parent 758a30a080
commit 6a7a78af29
26 changed files with 418 additions and 409 deletions
@@ -183,10 +183,10 @@ public:
if (results.RowCount() == 1) {
StartZones entry{};
entry.x = atof(row[0]);
entry.y = atof(row[1]);
entry.z = atof(row[2]);
entry.heading = atof(row[3]);
entry.x = static_cast<float>(atof(row[0]));
entry.y = static_cast<float>(atof(row[1]));
entry.z = static_cast<float>(atof(row[2]));
entry.heading = static_cast<float>(atof(row[3]));
entry.zone_id = atoi(row[4]);
entry.bind_id = atoi(row[5]);
entry.player_choice = atoi(row[6]);
@@ -194,9 +194,9 @@ public:
entry.player_deity = atoi(row[8]);
entry.player_race = atoi(row[9]);
entry.start_zone = atoi(row[10]);
entry.bind_x = atof(row[11]);
entry.bind_y = atof(row[12]);
entry.bind_z = atof(row[13]);
entry.bind_x = static_cast<float>(atof(row[11]));
entry.bind_y = static_cast<float>(atof(row[12]));
entry.bind_z = static_cast<float>(atof(row[13]));
entry.select_rank = atoi(row[14]);
entry.min_expansion = atoi(row[15]);
entry.max_expansion = atoi(row[16]);
@@ -367,10 +367,10 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
StartZones entry{};
entry.x = atof(row[0]);
entry.y = atof(row[1]);
entry.z = atof(row[2]);
entry.heading = atof(row[3]);
entry.x = static_cast<float>(atof(row[0]));
entry.y = static_cast<float>(atof(row[1]));
entry.z = static_cast<float>(atof(row[2]));
entry.heading = static_cast<float>(atof(row[3]));
entry.zone_id = atoi(row[4]);
entry.bind_id = atoi(row[5]);
entry.player_choice = atoi(row[6]);
@@ -378,9 +378,9 @@ public:
entry.player_deity = atoi(row[8]);
entry.player_race = atoi(row[9]);
entry.start_zone = atoi(row[10]);
entry.bind_x = atof(row[11]);
entry.bind_y = atof(row[12]);
entry.bind_z = atof(row[13]);
entry.bind_x = static_cast<float>(atof(row[11]));
entry.bind_y = static_cast<float>(atof(row[12]));
entry.bind_z = static_cast<float>(atof(row[13]));
entry.select_rank = atoi(row[14]);
entry.min_expansion = atoi(row[15]);
entry.max_expansion = atoi(row[16]);
@@ -409,10 +409,10 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
StartZones entry{};
entry.x = atof(row[0]);
entry.y = atof(row[1]);
entry.z = atof(row[2]);
entry.heading = atof(row[3]);
entry.x = static_cast<float>(atof(row[0]));
entry.y = static_cast<float>(atof(row[1]));
entry.z = static_cast<float>(atof(row[2]));
entry.heading = static_cast<float>(atof(row[3]));
entry.zone_id = atoi(row[4]);
entry.bind_id = atoi(row[5]);
entry.player_choice = atoi(row[6]);
@@ -420,9 +420,9 @@ public:
entry.player_deity = atoi(row[8]);
entry.player_race = atoi(row[9]);
entry.start_zone = atoi(row[10]);
entry.bind_x = atof(row[11]);
entry.bind_y = atof(row[12]);
entry.bind_z = atof(row[13]);
entry.bind_x = static_cast<float>(atof(row[11]));
entry.bind_y = static_cast<float>(atof(row[12]));
entry.bind_z = static_cast<float>(atof(row[13]));
entry.select_rank = atoi(row[14]);
entry.min_expansion = atoi(row[15]);
entry.max_expansion = atoi(row[16]);