Static cast floats in atof usages where the datatype is actually float to avoid windows compiler warnings

This commit is contained in:
Akkadius
2020-07-12 17:25:50 -05:00
parent 758a30a080
commit 6a7a78af29
26 changed files with 418 additions and 409 deletions
@@ -238,10 +238,10 @@ public:
entry.type = atoi(row[7]);
entry.type_data = atoi(row[8]);
entry.type_count = atoi(row[9]);
entry.assa_x = atof(row[10]);
entry.assa_y = atof(row[11]);
entry.assa_z = atof(row[12]);
entry.assa_h = atof(row[13]);
entry.assa_x = static_cast<float>(atof(row[10]));
entry.assa_y = static_cast<float>(atof(row[11]));
entry.assa_z = static_cast<float>(atof(row[12]));
entry.assa_h = static_cast<float>(atof(row[13]));
entry.text = row[14] ? row[14] : "";
entry.duration = atoi(row[15]);
entry.zone_in_time = atoi(row[16]);
@@ -249,18 +249,18 @@ public:
entry.lose_points = atoi(row[18]);
entry.theme = atoi(row[19]);
entry.zone_in_zone_id = atoi(row[20]);
entry.zone_in_x = atof(row[21]);
entry.zone_in_y = atof(row[22]);
entry.zone_in_x = static_cast<float>(atof(row[21]));
entry.zone_in_y = static_cast<float>(atof(row[22]));
entry.zone_in_object_id = atoi(row[23]);
entry.dest_x = atof(row[24]);
entry.dest_y = atof(row[25]);
entry.dest_z = atof(row[26]);
entry.dest_h = atof(row[27]);
entry.dest_x = static_cast<float>(atof(row[24]));
entry.dest_y = static_cast<float>(atof(row[25]));
entry.dest_z = static_cast<float>(atof(row[26]));
entry.dest_h = static_cast<float>(atof(row[27]));
entry.graveyard_zone_id = atoi(row[28]);
entry.graveyard_x = atof(row[29]);
entry.graveyard_y = atof(row[30]);
entry.graveyard_z = atof(row[31]);
entry.graveyard_radius = atof(row[32]);
entry.graveyard_x = static_cast<float>(atof(row[29]));
entry.graveyard_y = static_cast<float>(atof(row[30]));
entry.graveyard_z = static_cast<float>(atof(row[31]));
entry.graveyard_radius = static_cast<float>(atof(row[32]));
return entry;
}
@@ -482,10 +482,10 @@ public:
entry.type = atoi(row[7]);
entry.type_data = atoi(row[8]);
entry.type_count = atoi(row[9]);
entry.assa_x = atof(row[10]);
entry.assa_y = atof(row[11]);
entry.assa_z = atof(row[12]);
entry.assa_h = atof(row[13]);
entry.assa_x = static_cast<float>(atof(row[10]));
entry.assa_y = static_cast<float>(atof(row[11]));
entry.assa_z = static_cast<float>(atof(row[12]));
entry.assa_h = static_cast<float>(atof(row[13]));
entry.text = row[14] ? row[14] : "";
entry.duration = atoi(row[15]);
entry.zone_in_time = atoi(row[16]);
@@ -493,18 +493,18 @@ public:
entry.lose_points = atoi(row[18]);
entry.theme = atoi(row[19]);
entry.zone_in_zone_id = atoi(row[20]);
entry.zone_in_x = atof(row[21]);
entry.zone_in_y = atof(row[22]);
entry.zone_in_x = static_cast<float>(atof(row[21]));
entry.zone_in_y = static_cast<float>(atof(row[22]));
entry.zone_in_object_id = atoi(row[23]);
entry.dest_x = atof(row[24]);
entry.dest_y = atof(row[25]);
entry.dest_z = atof(row[26]);
entry.dest_h = atof(row[27]);
entry.dest_x = static_cast<float>(atof(row[24]));
entry.dest_y = static_cast<float>(atof(row[25]));
entry.dest_z = static_cast<float>(atof(row[26]));
entry.dest_h = static_cast<float>(atof(row[27]));
entry.graveyard_zone_id = atoi(row[28]);
entry.graveyard_x = atof(row[29]);
entry.graveyard_y = atof(row[30]);
entry.graveyard_z = atof(row[31]);
entry.graveyard_radius = atof(row[32]);
entry.graveyard_x = static_cast<float>(atof(row[29]));
entry.graveyard_y = static_cast<float>(atof(row[30]));
entry.graveyard_z = static_cast<float>(atof(row[31]));
entry.graveyard_radius = static_cast<float>(atof(row[32]));
all_entries.push_back(entry);
}
@@ -539,10 +539,10 @@ public:
entry.type = atoi(row[7]);
entry.type_data = atoi(row[8]);
entry.type_count = atoi(row[9]);
entry.assa_x = atof(row[10]);
entry.assa_y = atof(row[11]);
entry.assa_z = atof(row[12]);
entry.assa_h = atof(row[13]);
entry.assa_x = static_cast<float>(atof(row[10]));
entry.assa_y = static_cast<float>(atof(row[11]));
entry.assa_z = static_cast<float>(atof(row[12]));
entry.assa_h = static_cast<float>(atof(row[13]));
entry.text = row[14] ? row[14] : "";
entry.duration = atoi(row[15]);
entry.zone_in_time = atoi(row[16]);
@@ -550,18 +550,18 @@ public:
entry.lose_points = atoi(row[18]);
entry.theme = atoi(row[19]);
entry.zone_in_zone_id = atoi(row[20]);
entry.zone_in_x = atof(row[21]);
entry.zone_in_y = atof(row[22]);
entry.zone_in_x = static_cast<float>(atof(row[21]));
entry.zone_in_y = static_cast<float>(atof(row[22]));
entry.zone_in_object_id = atoi(row[23]);
entry.dest_x = atof(row[24]);
entry.dest_y = atof(row[25]);
entry.dest_z = atof(row[26]);
entry.dest_h = atof(row[27]);
entry.dest_x = static_cast<float>(atof(row[24]));
entry.dest_y = static_cast<float>(atof(row[25]));
entry.dest_z = static_cast<float>(atof(row[26]));
entry.dest_h = static_cast<float>(atof(row[27]));
entry.graveyard_zone_id = atoi(row[28]);
entry.graveyard_x = atof(row[29]);
entry.graveyard_y = atof(row[30]);
entry.graveyard_z = atof(row[31]);
entry.graveyard_radius = atof(row[32]);
entry.graveyard_x = static_cast<float>(atof(row[29]));
entry.graveyard_y = static_cast<float>(atof(row[30]));
entry.graveyard_z = static_cast<float>(atof(row[31]));
entry.graveyard_radius = static_cast<float>(atof(row[32]));
all_entries.push_back(entry);
}