Assign expeditions a uuid

This commit is contained in:
hg
2020-06-07 19:14:46 -04:00
parent f23ca8055f
commit 6a7980ec75
7 changed files with 38 additions and 17 deletions
+6
View File
@@ -95,6 +95,11 @@ int Lua_Expedition::GetSecondsRemaining() {
return self->GetDynamicZone().GetSecondsRemaining();
}
std::string Lua_Expedition::GetUUID() {
Lua_Safe_Call_String();
return self->GetUUID();
}
int Lua_Expedition::GetZoneID() {
Lua_Safe_Call_Int();
return self->GetDynamicZone().GetZoneID();
@@ -170,6 +175,7 @@ luabind::scope lua_register_expedition() {
.def("GetMembers", &Lua_Expedition::GetMembers)
.def("GetName", (std::string(Lua_Expedition::*)(void))&Lua_Expedition::GetName)
.def("GetSecondsRemaining", (int(Lua_Expedition::*)(void))&Lua_Expedition::GetSecondsRemaining)
.def("GetUUID", (std::string(Lua_Expedition::*)(void))&Lua_Expedition::GetUUID)
.def("GetZoneID", (int(Lua_Expedition::*)(void))&Lua_Expedition::GetZoneID)
.def("HasLockout", (bool(Lua_Expedition::*)(std::string))&Lua_Expedition::HasLockout)
.def("HasReplayLockout", (bool(Lua_Expedition::*)(void))&Lua_Expedition::HasReplayLockout)