mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-05 15:36:38 +00:00
[API] mob->AppearanceEffects improved functionality. (#1821)
* appearanceffectscript * update * debugged * [API] SendAppearanceEffect update * [API] SendAppearanceEffect update * [API] SendAppearanceEffect Upates perl method RemoveAppearanceEffect to remove the apperanceeffect * [API} AppearanceEffects update * [API] SendAppearanceEffects update
This commit is contained in:
+2
-1
@@ -277,7 +277,8 @@ public:
|
||||
void ChangeSize(float in_size, bool bNoRestriction = false);
|
||||
void DoAnim(const int animnum, int type=0, bool ackreq = true, eqFilterType filter = FilterNone);
|
||||
void ProjectileAnimation(Mob* to, int item_id, bool IsArrow = false, float speed = 0, float angle = 0, float tilt = 0, float arc = 0, const char *IDFile = nullptr, EQ::skills::SkillType skillInUse = EQ::skills::SkillArchery);
|
||||
void SendAppearanceEffect(uint32 parm1, uint32 parm2, uint32 parm3, uint32 parm4, uint32 parm5, Client *specific_target=nullptr);
|
||||
void SendAppearanceEffect(uint32 parm1, uint32 parm2, uint32 parm3, uint32 parm4, uint32 parm5, Client *specific_target=nullptr, uint32 value1slot = 1, uint32 value1ground = 1, uint32 value2slot = 1, uint32 value2ground = 1,
|
||||
uint32 value3slot = 1, uint32 value3ground = 1, uint32 value4slot = 1, uint32 value4ground = 1, uint32 value5slot = 1, uint32 value5ground = 1);
|
||||
void SendLevelAppearance();
|
||||
void SendStunAppearance();
|
||||
void SendTargetable(bool on, Client *specific_target = nullptr);
|
||||
|
||||
Reference in New Issue
Block a user