Fix potential crashes in zone/spells.cpp

This commit is contained in:
Michael Cook (mackal) 2016-08-13 17:15:00 -04:00
parent 48fb483de6
commit 69f06f736c

View File

@ -3139,7 +3139,7 @@ int Mob::AddBuff(Mob *caster, uint16 spell_id, int duration, int32 level_overrid
if (ret == -1) { // stop the spell
Log.Out(Logs::Detail, Logs::Spells, "Adding buff %d failed: stacking prevented by spell %d in slot %d with caster level %d",
spell_id, curbuf.spellid, buffslot, curbuf.casterlevel);
if (caster->IsClient() && RuleB(Client, UseLiveBlockedMessage)) {
if (caster && caster->IsClient() && RuleB(Client, UseLiveBlockedMessage)) {
caster->Message(13, "Your %s did not take hold on %s. (Blocked by %s.)", spells[spell_id].name, this->GetName(), spells[curbuf.spellid].name);
}
return -1;