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Merge pull request #383 from KayenEQ/Development
PERL remove proc functions
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commit
69e9adf796
@ -2409,6 +2409,78 @@ XS(XS_NPC_AddDefensiveProc) {
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XSRETURN_EMPTY;
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}
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XS(XS_NPC_RemoveMeleeProc);
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XS(XS_NPC_RemoveMeleeProc) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: NPC::RemoveMeleeProc(THIS,spellid)");
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{
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NPC * THIS;
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int spell_id = (int)SvIV(ST(1));
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dXSTARG;
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if (sv_derived_from(ST(0), "NPC")) {
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IV tmp = SvIV((SV*)SvRV(ST(0)));
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THIS = INT2PTR(NPC *,tmp);
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}
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else
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Perl_croak(aTHX_ "THIS is not of type NPC");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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THIS->RemoveProcFromWeapon(spell_id, false);
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}
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XSRETURN_EMPTY;
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}
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XS(XS_NPC_RemoveRangedProc);
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XS(XS_NPC_RemoveRangedProc) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: NPC::RemoveRangedProc(THIS,spellid)");
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{
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NPC * THIS;
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int spell_id = (int)SvIV(ST(1));
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dXSTARG;
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if (sv_derived_from(ST(0), "NPC")) {
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IV tmp = SvIV((SV*)SvRV(ST(0)));
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THIS = INT2PTR(NPC *,tmp);
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}
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else
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Perl_croak(aTHX_ "THIS is not of type NPC");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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THIS->RemoveRangedProc(spell_id, false);
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}
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XSRETURN_EMPTY;
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}
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XS(XS_NPC_RemoveDefensiveProc);
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XS(XS_NPC_RemoveDefensiveProc) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: NPC::RemoveDefensiveProc(THIS,spellid)");
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{
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NPC * THIS;
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int spell_id = (int)SvIV(ST(1));
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dXSTARG;
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if (sv_derived_from(ST(0), "NPC")) {
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IV tmp = SvIV((SV*)SvRV(ST(0)));
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THIS = INT2PTR(NPC *,tmp);
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}
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else
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Perl_croak(aTHX_ "THIS is not of type NPC");
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if(THIS == NULL)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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THIS->RemoveDefensiveProc(spell_id, false);
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}
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XSRETURN_EMPTY;
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}
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XS(XS_NPC_ChangeLastName); /* prototype to pass -Wmissing-prototypes */
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XS(XS_NPC_ChangeLastName)
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{
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@ -2566,6 +2638,9 @@ XS(boot_NPC)
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newXSproto(strcpy(buf, "AddMeleeProc"), XS_NPC_AddMeleeProc, file, "$$$");
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newXSproto(strcpy(buf, "AddRangedProc"), XS_NPC_AddRangedProc, file, "$$$");
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newXSproto(strcpy(buf, "AddDefensiveProc"), XS_NPC_AddDefensiveProc, file, "$$$");
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newXSproto(strcpy(buf, "RemoveMeleeProc"), XS_NPC_RemoveMeleeProc, file, "$$");
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newXSproto(strcpy(buf, "RemoveDefensiveProc"), XS_NPC_RemoveDefensiveProc, file, "$$");
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newXSproto(strcpy(buf, "RemoveDefensiveProc"), XS_NPC_RemoveDefensiveProc, file, "$$");
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newXSproto(strcpy(buf, "ChangeLastName"), XS_NPC_ChangeLastName, file, "$:$");
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newXSproto(strcpy(buf, "ClearLastName"), XS_NPC_ClearLastName, file, "$");
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XSRETURN_YES;
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