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GetSpawnPointX(). GetSpawnPointY(), GetSpawnPointZ(), and GetSpawnPointH() replaced with GetSpawnPoint()
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+1
-4
@@ -211,10 +211,7 @@ public:
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uint32 GetSp2() const { return spawn_group; }
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uint32 GetSpawnPointID() const;
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float GetSpawnPointX() const { return m_SpawnPoint.m_X; }
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float GetSpawnPointY() const { return m_SpawnPoint.m_Y; }
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float GetSpawnPointZ() const { return m_SpawnPoint.m_Z; }
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float GetSpawnPointH() const { return m_SpawnPoint.m_Heading; }
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xyz_heading const GetSpawnPoint() const { return m_SpawnPoint; }
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xyz_heading const GetGuardPoint() const { return m_GuardPoint; }
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EmuAppearance GetGuardPointAnim() const { return guard_anim; }
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void SaveGuardPointAnim(EmuAppearance anim) { guard_anim = anim; }
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