[Commands] Cleanup #givemoney Command. (#1781)

* [Commands] Cleanup #givemoney Command.
- Cleanup message and logic.

* Update givemoney.cpp
This commit is contained in:
Kinglykrab
2021-11-21 09:58:23 -05:00
committed by GitHub
parent f1d9221b4c
commit 69d5fee471
2 changed files with 107 additions and 28 deletions
+106 -27
View File
@@ -2,32 +2,111 @@
void command_givemoney(Client *c, const Seperator *sep)
{
if (!sep->IsNumber(1)) { //as long as the first one is a number, we'll just let atoi convert the rest to 0 or a number
c->Message(Chat::Red, "Usage: #Usage: #givemoney [pp] [gp] [sp] [cp]");
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) { //as long as the first one is a number, we'll just let atoi convert the rest to 0 or a number
c->Message(Chat::Red, "Usage: #Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
return;
}
else if (c->GetTarget() == nullptr) {
c->Message(Chat::Red, "You must target a player to give money to.");
}
else if (!c->GetTarget()->IsClient()) {
c->Message(Chat::Red, "You can only give money to players with this command.");
}
else {
//TODO: update this to the client, otherwise the client doesn't show any weight change until you zone, move an item, etc
c->GetTarget()->CastToClient()->AddMoneyToPP(
atoi(sep->arg[4]),
atoi(sep->arg[3]),
atoi(sep->arg[2]),
atoi(sep->arg[1]),
true
);
c->Message(
Chat::White,
"Added %i Platinum, %i Gold, %i Silver, and %i Copper to %s's inventory.",
atoi(sep->arg[1]),
atoi(sep->arg[2]),
atoi(sep->arg[3]),
atoi(sep->arg[4]),
c->GetTarget()->GetName());
}
}
Client *target = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
target = c->GetTarget()->CastToClient();
}
uint32 platinum = std::stoi(sep->arg[1]);
uint32 gold = std::stoi(sep->arg[2]);
uint32 silver = std::stoi(sep->arg[3]);
uint32 copper = std::stoi(sep->arg[4]);
if (!platinum && !gold && !silver && !copper) {
c->Message(Chat::Red, "Usage: #Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
return;
}
target->AddMoneyToPP(
copper,
silver,
gold,
platinum,
true
);
std::string money_string;
if (copper && silver && gold && platinum) { // CSGP
money_string = fmt::format(
"{} Platinum, {} Gold, {} Silver, and {} Copper",
platinum,
gold,
silver,
copper
);
} else if (copper && silver && gold && !platinum) { // CSG
money_string = fmt::format(
"{} Gold, {} Silver, and {} Copper",
gold,
silver,
copper
);
} else if (copper && silver && !gold && !platinum) { // CS
money_string = fmt::format(
"{} Silver and {} Copper",
silver,
copper
);
} else if (copper && !silver && !gold && !platinum) { // C
money_string = fmt::format(
"{} Copper",
copper
);
} else if (!copper && silver && gold && platinum) { // SGP
money_string = fmt::format(
"{} Platinum, {} Gold, and {} Silver",
platinum,
gold,
silver
);
} else if (!copper && silver && gold && !platinum) { // SG
money_string = fmt::format(
"{} Gold and {} Silver",
gold,
silver
);
} else if (!copper && silver && !gold && !platinum) { // S
money_string = fmt::format(
"{} Silver",
silver
);
} else if (copper && !silver && gold && platinum) { // CGP
money_string = fmt::format(
"{} Platinum, {} Gold, and {} Copper",
platinum,
gold,
copper
);
} else if (copper && !silver && gold && !platinum) { // CG
money_string = fmt::format(
"{} Gold and {} Copper",
gold,
copper
);
} else if (!copper && !silver && gold && platinum) { // GP
money_string = fmt::format(
"{} Platinum and {} Gold",
platinum,
gold
);
} else if (!copper && !silver && gold && !platinum) { // G
money_string = fmt::format(
"{} Gold",
gold
);
}
c->Message(
Chat::White,
fmt::format(
"Added {} to {}.",
money_string,
c == target ? "yourself" : target->GetCleanName()
).c_str()
);
}