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perl $npc->GetCombatState
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+1
-3
@@ -1839,7 +1839,7 @@ void NPC::PetOnSpawn(NewSpawn_Struct* ns)
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if(swarmOwner->IsClient())
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{
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SetPetOwnerClient(true); //Simple flag to determine if pet belongs to a client
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SetAllowBeneficial(1);//Allow temp pets to receive buffs and heals if owner is client.
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SetAllowBeneficial(true);//Allow temp pets to receive buffs and heals if owner is client.
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//This will allow CLIENT swarm pets NOT to be targeted with F8.
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ns->spawn.targetable_with_hotkey = 0;
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no_target_hotkey = 1;
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@@ -2258,8 +2258,6 @@ bool NPC::CanTalk()
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0,0,420,0,0,0,0,425,0,0,0,0,0,0,0,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,458,0,0,0,0,0,0,0,0,467,0,0,470,0,0,473};
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int talk_check = TalkRace[GetRace() - 1];
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if (TalkRace[GetRace() - 1] > 0)
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return true;
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