From 698d6d4ed2d2ab92e73a80c9ee7683da21f34d9e Mon Sep 17 00:00:00 2001 From: Akkadius Date: Mon, 2 Sep 2019 03:30:03 -0500 Subject: [PATCH] Logs::ZoneServer to LogInfo --- zone/client.cpp | 4 ++-- zone/net.cpp | 10 ++-------- zone/object.cpp | 2 +- zone/worldserver.cpp | 4 ++-- zone/zone.cpp | 7 +------ 5 files changed, 8 insertions(+), 19 deletions(-) diff --git a/zone/client.cpp b/zone/client.cpp index a9a66d3e6..0e5dfefdd 100644 --- a/zone/client.cpp +++ b/zone/client.cpp @@ -814,7 +814,7 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s char message[4096]; strn0cpy(message, orig_message, sizeof(message)); - Log(Logs::Detail, Logs::ZoneServer, "Client::ChannelMessageReceived() Channel:%i message:'%s'", chan_num, message); + LogInfo("Client::ChannelMessageReceived() Channel:[{}] message:[{}]", chan_num, message); if (targetname == nullptr) { targetname = (!GetTarget()) ? "" : GetTarget()->GetName(); @@ -1636,7 +1636,7 @@ void Client::UpdateAdmin(bool iFromDB) { if(m_pp.gm) { - Log(Logs::Moderate, Logs::ZoneServer, "%s - %s is a GM", __FUNCTION__ , GetName()); + LogInfo("[{}] - [{}] is a GM", __FUNCTION__ , GetName()); // no need for this, having it set in pp you already start as gm // and it's also set in your spawn packet so other people see it too // SendAppearancePacket(AT_GM, 1, false); diff --git a/zone/net.cpp b/zone/net.cpp index 4cb037c8f..f23e432e9 100644 --- a/zone/net.cpp +++ b/zone/net.cpp @@ -459,16 +459,10 @@ int main(int argc, char** argv) { frame_prev = frame_now; /** - * Telnet server + * Websocket server */ if (!websocker_server_opened && Config->ZonePort != 0) { - Log( - Logs::General, - Logs::ZoneServer, - "Websocket Server listener started (%s:%u).", - Config->TelnetIP.c_str(), - Config->ZonePort - ); + LogInfo("Websocket Server listener started ([{}]:[{}])", Config->TelnetIP.c_str(), Config->ZonePort); ws_server.reset(new EQ::Net::WebsocketServer(Config->TelnetIP, Config->ZonePort)); RegisterApiService(ws_server); websocker_server_opened = true; diff --git a/zone/object.cpp b/zone/object.cpp index 1ca10ba33..4fbaef1c3 100644 --- a/zone/object.cpp +++ b/zone/object.cpp @@ -473,7 +473,7 @@ void Object::RandomSpawn(bool send_packet) { } } - Log(Logs::Detail, Logs::ZoneServer, "Object::RandomSpawn(%s): %d (%.2f, %.2f, %.2f)", m_data.object_name, m_inst->GetID(), m_data.x, m_data.y, m_data.z); + LogInfo("Object::RandomSpawn([{}]): [{}] ([{}], [{}], [{}])", m_data.object_name, m_inst->GetID(), m_data.x, m_data.y, m_data.z); respawn_timer.Disable(); diff --git a/zone/worldserver.cpp b/zone/worldserver.cpp index 65793d0f5..97d02cc1f 100644 --- a/zone/worldserver.cpp +++ b/zone/worldserver.cpp @@ -191,7 +191,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) if (pack->size != sizeof(ServerConnectInfo)) break; ServerConnectInfo* sci = (ServerConnectInfo*)pack->pBuffer; - Log(Logs::Detail, Logs::ZoneServer, "World assigned Port: %d for this zone.", sci->port); + LogInfo("World assigned Port: [{}] for this zone", sci->port); ZoneConfig::SetZonePort(sci->port); break; } @@ -794,7 +794,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) } case ServerOP_SyncWorldTime: { if (zone != 0 && !zone->is_zone_time_localized) { - Log(Logs::Moderate, Logs::ZoneServer, "%s Received Message SyncWorldTime", __FUNCTION__); + LogInfo("[{}] Received Message SyncWorldTime", __FUNCTION__); eqTimeOfDay* newtime = (eqTimeOfDay*)pack->pBuffer; zone->zone_time.SetCurrentEQTimeOfDay(newtime->start_eqtime, newtime->start_realtime); diff --git a/zone/zone.cpp b/zone/zone.cpp index ee891a056..459a055d4 100755 --- a/zone/zone.cpp +++ b/zone/zone.cpp @@ -1462,12 +1462,7 @@ void Zone::StartShutdownTimer(uint32 set_time) { LogInfo("Zone::StartShutdownTimer set to {}", set_time); } - Log(Logs::Detail, Logs::ZoneServer, - "Zone::StartShutdownTimer trigger - set_time: %u remaining_time: %u diff: %i", - set_time, - autoshutdown_timer.GetRemainingTime(), - (set_time - autoshutdown_timer.GetRemainingTime()) - ); + LogInfo("Zone::StartShutdownTimer trigger - set_time: [{}] remaining_time: [{}] diff: [{}]", set_time, autoshutdown_timer.GetRemainingTime(), (set_time - autoshutdown_timer.GetRemainingTime())); } bool Zone::Depop(bool StartSpawnTimer) {