OP_MoveItem encode/decode for RoF2, disabled other patches for now (until i get rof2 packets and mechanics working well enough to go back and fix those)

This commit is contained in:
KimLS
2015-02-23 22:45:50 -08:00
parent 8bce7893ed
commit 69612b44d4
20 changed files with 1560 additions and 1352 deletions
+3 -3
View File
@@ -813,9 +813,9 @@ public:
bool PushItemOnCursor(const ItemInst& inst, bool client_update = false);
void SendCursorBuffer();
void DeleteItemInInventory(int16 slot_id, int8 quantity = 0, bool client_update = false, bool update_db = true);
bool SwapItem(MoveItem_Struct* move_in);
void SwapItemResync(MoveItem_Struct* move_slots);
void QSSwapItemAuditor(MoveItem_Struct* move_in, bool postaction_call = false);
bool SwapItem(MoveItemOld_Struct* move_in);
void SwapItemResync(MoveItemOld_Struct* move_slots);
void QSSwapItemAuditor(MoveItemOld_Struct* move_in, bool postaction_call = false);
void PutLootInInventory(int16 slot_id, const ItemInst &inst, ServerLootItem_Struct** bag_item_data = 0);
bool AutoPutLootInInventory(ItemInst& inst, bool try_worn = false, bool try_cursor = true, ServerLootItem_Struct** bag_item_data = 0);
bool SummonItem(uint32 item_id, int16 charges = -1, uint32 aug1 = 0, uint32 aug2 = 0, uint32 aug3 = 0, uint32 aug4 = 0, uint32 aug5 = 0, uint32 aug6 = 0, bool attuned = false, uint16 to_slot = MainCursor, uint32 ornament_icon = 0, uint32 ornament_idfile = 0, uint32 ornament_hero_model = 0);