[Commands] Add #show aas Command (#3710)

# Notes
- Allows operators to view AAs a player has purchased from ingame and their ranks.
This commit is contained in:
Alex King
2023-11-26 00:27:02 -05:00
committed by GitHub
parent 3a49d851ca
commit 692a90f3f0
5 changed files with 111 additions and 0 deletions
+94
View File
@@ -2207,3 +2207,97 @@ bool Client::HasAlreadyPurchasedRank(AA::Rank* rank) {
return false;
}
void Client::ListPurchasedAAs(Client *to, std::string search_criteria)
{
if (!to) {
return;
}
std::map<std::string, uint8> client_aa_ranks;
for (auto &aa : zone->aa_abilities) {
AA::Ability *ability = aa.second.get();
AA::Rank *rank = ability->first;
while (rank) {
if (!CanUseAlternateAdvancementRank(rank)) {
break;
}
if (HasAlreadyPurchasedRank(rank)) {
const std::string aa_name = zone->GetAAName(rank->id);
if (
search_criteria.empty() ||
Strings::Contains(
Strings::ToLower(aa_name),
Strings::ToLower(search_criteria)
)
) {
if (client_aa_ranks.find(aa_name) == client_aa_ranks.end()) {
client_aa_ranks[aa_name] = 1;
} else {
client_aa_ranks[aa_name]++;
}
}
}
rank = rank->next;
}
}
if (client_aa_ranks.empty()) {
to->Message(
Chat::White,
fmt::format(
"{} {} no purchased AAs{}.",
to->GetTargetDescription(this, TargetDescriptionType::UCYou),
this == to ? "have" : "has",
(
!search_criteria.empty() ?
fmt::format(
" matching '{}'",
search_criteria
) :
""
)
).c_str()
);
return;
}
int aa_number = 1;
for (const auto &aa : client_aa_ranks) {
to->Message(
Chat::White,
fmt::format(
"{}. {} (Rank {})",
aa_number,
aa.first,
aa.second
).c_str()
);
aa_number++;
}
to->Message(
Chat::White,
fmt::format(
"{} {} {} purchased AA{}{}.",
to->GetTargetDescription(this, TargetDescriptionType::UCYou),
this == to ? "have" : "has",
client_aa_ranks.size(),
client_aa_ranks.size() > 1 ? "s" : "",
(
!search_criteria.empty() ?
fmt::format(
" matching '{}'",
search_criteria
) :
""
)
).c_str()
);
}